|
|
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
|
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
|
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
|
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
|
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
|
|
// Magicbane Emulator Project © 2013 - 2022
|
|
|
|
// www.magicbane.com
|
|
|
|
|
|
|
|
|
|
|
|
package engine.powers.poweractions;
|
|
|
|
|
|
|
|
import engine.Enum;
|
|
|
|
import engine.Enum.ItemType;
|
|
|
|
import engine.gameManager.ChatManager;
|
|
|
|
import engine.gameManager.FinalCombatManager;
|
|
|
|
import engine.math.Vector3fImmutable;
|
|
|
|
import engine.net.Dispatch;
|
|
|
|
import engine.net.DispatchMessage;
|
|
|
|
import engine.net.client.ClientConnection;
|
|
|
|
import engine.net.client.msg.LootMsg;
|
|
|
|
import engine.objects.*;
|
|
|
|
import engine.powers.ActionsBase;
|
|
|
|
import engine.powers.PowersBase;
|
|
|
|
import engine.server.MBServerStatics;
|
|
|
|
|
|
|
|
import java.sql.ResultSet;
|
|
|
|
import java.sql.SQLException;
|
|
|
|
import java.util.concurrent.ThreadLocalRandom;
|
|
|
|
|
|
|
|
import static engine.math.FastMath.sqr;
|
|
|
|
|
|
|
|
|
|
|
|
public class StealPowerAction extends AbstractPowerAction {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* ResultSet Constructor
|
|
|
|
*/
|
|
|
|
public StealPowerAction(ResultSet rs) throws SQLException {
|
|
|
|
super(rs);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected static boolean stealSuccess(PlayerCharacter pc, AbstractWorldObject awo) {
|
|
|
|
if (pc == null || awo == null || !AbstractWorldObject.IsAbstractCharacter(awo) || pc.getPowers() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
int levelDif = pc.getLevel() - ((AbstractCharacter) awo).getLevel();
|
|
|
|
|
|
|
|
if (!pc.getPowers().containsKey(429396028))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
CharacterPower cp = pc.getPowers().get(429396028);
|
|
|
|
int trains = cp.getTotalTrains();
|
|
|
|
|
|
|
|
float chance = 20 + (trains * 1.5f) + levelDif;
|
|
|
|
chance = (chance < 5f) ? 5f : chance;
|
|
|
|
chance = (chance > 85f) ? 85f : chance;
|
|
|
|
|
|
|
|
float roll = ThreadLocalRandom.current().nextFloat() * 100f;
|
|
|
|
|
|
|
|
return roll < chance;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//called to get amount of gold to steal between 0 and max gold
|
|
|
|
protected static int getAmountToSteal(Item item) {
|
|
|
|
if (item.template.item_type.equals(ItemType.GOLD)) {
|
|
|
|
|
|
|
|
int amount = item.getNumOfItems();
|
|
|
|
|
|
|
|
if (amount < 1)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
int a = ThreadLocalRandom.current().nextInt(amount + 1);
|
|
|
|
int b = ThreadLocalRandom.current().nextInt(amount + 1);
|
|
|
|
int c = ThreadLocalRandom.current().nextInt(amount + 1);
|
|
|
|
return (a + b + c) / 3;
|
|
|
|
} else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
|
|
|
|
|
|
|
|
if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(awo.getObjectType().equals(Enum.GameObjectType.Item)))
|
|
|
|
return;
|
|
|
|
|
|
|
|
PlayerCharacter sourcePlayer = (PlayerCharacter) source;
|
|
|
|
|
|
|
|
if (sourcePlayer.isSafeMode())
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!sourcePlayer.isAlive())
|
|
|
|
return;
|
|
|
|
|
|
|
|
//prevent stealing no steal mob loot
|
|
|
|
if (awo instanceof MobLoot && ((MobLoot) awo).noSteal())
|
|
|
|
return;
|
|
|
|
|
|
|
|
Item tar = (Item) awo;
|
|
|
|
AbstractWorldObject owner = (AbstractWorldObject) tar.getOwner();
|
|
|
|
|
|
|
|
if (owner == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
AbstractCharacter ownerAC = null;
|
|
|
|
|
|
|
|
if (AbstractWorldObject.IsAbstractCharacter(owner))
|
|
|
|
ownerAC = (AbstractCharacter) owner;
|
|
|
|
|
|
|
|
if (ownerAC != null)
|
|
|
|
if (ownerAC.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE))
|
|
|
|
return;
|
|
|
|
|
|
|
|
//only steal from players or mobs
|
|
|
|
|
|
|
|
if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
|
|
|
|
|
|
PlayerCharacter ownerPC = (PlayerCharacter) owner;
|
|
|
|
|
|
|
|
if (ownerPC.isSafeMode() || sourcePlayer.inSafeZone() || ownerPC.inSafeZone())
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (ownerPC.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE))
|
|
|
|
return;
|
|
|
|
|
|
|
|
//dupe check, validate player has item
|
|
|
|
if (!tar.validForInventory(ownerPC.getClientConnection(), ownerPC, ownerPC.getCharItemManager()))//pc.getCharItemManager()))
|
|
|
|
return;
|
|
|
|
|
|
|
|
//mark thief and target as player aggressive
|
|
|
|
sourcePlayer.setLastPlayerAttackTime();
|
|
|
|
ownerPC.setLastPlayerAttackTime();
|
|
|
|
|
|
|
|
//Handle target attacking back if in combat and has no other target
|
|
|
|
FinalCombatManager.handleRetaliate(ownerAC, sourcePlayer);
|
|
|
|
|
|
|
|
} else
|
|
|
|
return;
|
|
|
|
|
|
|
|
ClientConnection origin = sourcePlayer.getClientConnection();
|
|
|
|
|
|
|
|
if (origin == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
int amount = getAmountToSteal(tar);
|
|
|
|
|
|
|
|
//test probability of steal success
|
|
|
|
if (!stealSuccess(sourcePlayer, owner)) {
|
|
|
|
ChatManager.chatPeekSteal(sourcePlayer, ownerAC, tar, false, false, -1);
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
ChatManager.chatPeekSteal(sourcePlayer, ownerAC, tar, true, false, amount);
|
|
|
|
//TODO send steal failure success
|
|
|
|
}
|
|
|
|
|
|
|
|
//attempt transfer item
|
|
|
|
CharacterItemManager myCIM = sourcePlayer.getCharItemManager();
|
|
|
|
CharacterItemManager ownerCIM = ((AbstractCharacter) owner).getCharItemManager();
|
|
|
|
if (myCIM == null || ownerCIM == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (tar.template.item_type.equals(ItemType.GOLD)) {
|
|
|
|
//stealing gold
|
|
|
|
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
//stealing items
|
|
|
|
if (ownerCIM.lootItemFromMe(tar, sourcePlayer, origin, true, amount) == null)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
//send loot message to person stealing.
|
|
|
|
LootMsg lm = new LootMsg(source.getObjectType().ordinal(), source.getObjectUUID(), owner.getObjectType().ordinal(), owner.getObjectUUID(), tar);
|
|
|
|
Dispatch dispatch = Dispatch.borrow(sourcePlayer, lm);
|
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
|
|
|
|
|
|
|
//update thief's inventory
|
|
|
|
if (sourcePlayer.getCharItemManager() != null)
|
|
|
|
sourcePlayer.getCharItemManager().updateInventory();
|
|
|
|
|
|
|
|
//update victims inventory
|
|
|
|
if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
|
|
PlayerCharacter ownerPC = (PlayerCharacter) owner;
|
|
|
|
|
|
|
|
if (ownerPC.getCharItemManager() != null)
|
|
|
|
ownerPC.getCharItemManager().updateInventory();
|
|
|
|
}
|
|
|
|
|
|
|
|
//TODO if victim is trading, cancel trade window for both people involved in trade
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc,
|
|
|
|
int numTrains, ActionsBase ab, PowersBase pb, int duration) {
|
|
|
|
// TODO Auto-generated method stub
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|