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inventory junking

lakebane-master
FatBoy-DOTC 10 months ago
parent
commit
02f376f418
  1. 5
      src/engine/net/client/ClientMessagePump.java

5
src/engine/net/client/ClientMessagePump.java

@ -562,9 +562,8 @@ public class ClientMessagePump implements NetMsgHandler { @@ -562,9 +562,8 @@ public class ClientMessagePump implements NetMsgHandler {
if (i.isCanDestroy()) {
if (itemManager.delete(i) == true) {
int value = i.getItemBase().getBaseValue();
if(sourcePlayer.getCharItemManager().getGoldInventory().getNumOfItems() + value <= 10000000)
sourcePlayer.getCharItemManager().addGoldToInventory(value,true);
sourcePlayer.getCharItemManager().addGoldToInventory(i.getItemBase().getBaseValue(),false);
sourcePlayer.getCharItemManager().updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}

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