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Rework of error handling.

combat-2
MagicBot 9 months ago
parent
commit
0653828fe3
  1. 18
      src/engine/gameManager/ForgeManager.java

18
src/engine/gameManager/ForgeManager.java

@ -36,10 +36,20 @@ public enum ForgeManager implements Runnable {
while (true) { while (true) {
WorkOrder workOrder = null;
try { try {
WorkOrder workOrder = forge.take(); workOrder = forge.take();
} catch (InterruptedException e) {
Logger.error(e);
}
if (workOrder == null) {
Logger.error("NULL workOrder in queue");
continue;
}
// Completed or canceled work orders are not re-enqueued // Completed or canceled work orders are not re-enqueued
if (workOrder.runCanceled || workOrder.runCompleted) if (workOrder.runCanceled || workOrder.runCompleted)
continue; continue;
@ -72,10 +82,6 @@ public enum ForgeManager implements Runnable {
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration; workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
forge.add(workOrder); forge.add(workOrder);
Logger.info(workOrder.toString()); Logger.info(workOrder.toString());
} catch (InterruptedException e) {
e.printStackTrace();
}
} }
} }

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