7 changed files with 99 additions and 52 deletions
			
			
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					// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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					// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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					// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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					// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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					//      Magicbane Emulator Project © 2013 - 2022
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					//                www.magicbane.com
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					package engine.net.client.handlers; | 
				
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					import engine.exception.MsgSendException; | 
				
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					import engine.net.client.ClientConnection; | 
				
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					import engine.net.client.msg.ClientNetMsg; | 
				
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					import engine.net.client.msg.GoldFromVaultMsg; | 
				
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					import engine.objects.Account; | 
				
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					import engine.objects.PlayerCharacter; | 
				
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					public class GoldFromVaultMsgHandler extends AbstractClientMsgHandler { | 
				
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					    public GoldFromVaultMsgHandler() { | 
				
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					        super(GoldFromVaultMsg.class); | 
				
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					    } | 
				
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					    @Override | 
				
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					    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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					        PlayerCharacter player = origin.getPlayerCharacter(); | 
				
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					        GoldFromVaultMsg msg = (GoldFromVaultMsg) baseMsg; | 
				
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					        if (player == null) | 
				
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					            return true; | 
				
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					        Account account = player.getAccount(); | 
				
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					        if (account == null) | 
				
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					            return true; | 
				
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					        account.transferGoldFromVaultToInventory(msg, origin); | 
				
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					        return true; | 
				
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					    } | 
				
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					} | 
				
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					// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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					// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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					// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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					// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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					// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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					//      Magicbane Emulator Project © 2013 - 2022
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					//                www.magicbane.com
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					package engine.net.client.handlers; | 
				
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					import engine.exception.MsgSendException; | 
				
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					import engine.net.client.ClientConnection; | 
				
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					import engine.net.client.msg.ClientNetMsg; | 
				
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					import engine.net.client.msg.GoldToVaultMsg; | 
				
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					import engine.objects.Account; | 
				
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					import engine.objects.PlayerCharacter; | 
				
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					public class GoldToVaultMsgHandler extends AbstractClientMsgHandler { | 
				
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					    public GoldToVaultMsgHandler() { | 
				
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					        super(GoldToVaultMsg.class); | 
				
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					    } | 
				
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					    @Override | 
				
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					    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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					        PlayerCharacter player = origin.getPlayerCharacter(); | 
				
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					        GoldToVaultMsg msg = (GoldToVaultMsg) baseMsg; | 
				
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					        if (player == null) | 
				
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					            return true; | 
				
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					        Account account = player.getAccount(); | 
				
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					        if (account == null) | 
				
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					            return true; | 
				
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					        account.transferGoldFromInventoryToVault(msg, origin); | 
				
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					        return true; | 
				
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					    } | 
				
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					} | 
				
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