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Window serialization work

combat-2
MagicBot 7 months ago
parent
commit
0c9ec31fa3
  1. 4
      src/engine/gameManager/ForgeManager.java

4
src/engine/gameManager/ForgeManager.java

@ -79,8 +79,8 @@ public enum ForgeManager implements Runnable { @@ -79,8 +79,8 @@ public enum ForgeManager implements Runnable {
// Persist items that were currently cooking
for (Item workOrderItem : workOrder.cooking) {
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.TAKE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
// ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.TAKE, true);
// DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
}

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