cancel on take damage for mele dnont flip damage t negatove

This commit is contained in:
2026-02-03 11:33:13 -06:00
parent ec6825d651
commit 0d1d00e2d1
+1 -1
View File
@@ -465,7 +465,7 @@ public enum CombatManager {
if (AbstractCharacter.IsAbstractCharacter(target)) {
((AbstractCharacter) target).modifyHealth(-damage, attacker, true);
//PowersManager.cancelOnTakeDamage((AbstractCharacter) target);
((AbstractCharacter) target).cancelOnTakeDamage(damageType,-damage);
((AbstractCharacter) target).cancelOnTakeDamage(damageType,damage);
}else {
((Building) target).modifyHealth(-damage, attacker);
}