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reverse KOS function completed

postwipe-teleporting
FatBoy-DOTC 6 months ago
parent
commit
0d24789a93
  1. 140
      src/engine/objects/City.java

140
src/engine/objects/City.java

@ -306,91 +306,103 @@ public class City extends AbstractWorldObject { @@ -306,91 +306,103 @@ public class City extends AbstractWorldObject {
if (city.parentZone == null)
continue;
if (city.parentZone.guild_zone && city.isOpen() && city.getTOL().rank > 4) {
// Filter Lore cities
if(repledge && city.getGuild().equals(playerCharacter.guild)){
//can't repledge to a guild you're already part of
continue;
}
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (city.parentZone.guild_zone) {
if (!repledge)
if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
continue;
else
if (!city.getGuild().charter.canJoin(playerCharacter))
continue;
if(city.getGuild().getNation().equals(playerCharacter.guild.getNation())){
//players can all port and repledge inside their own nation
cities.add(city);
continue;
}
Integer playerUUID = playerCharacter.objectUUID;
Integer guildUUID = playerCharacter.guildUUID;
Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID();
boolean allowed = false;
if (city.getTOL().reverseKOS) {
//reverse KOS, specific values are allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
allowed = true;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = true;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
if (city.isOpen() && city.getTOL().rank > 4) {
// Filter Lore cities
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (!repledge)
if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
continue;
else if (!city.getGuild().charter.canJoin(playerCharacter))
continue;
}
Integer playerUUID = playerCharacter.objectUUID;
Integer guildUUID = playerCharacter.guildUUID;
Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID();
boolean allowed = false;
if (city.getTOL().reverseKOS) {
//reverse KOS, specific values are allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
allowed = true;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = true;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
allowed = true;
}
} else {
//not reverse KOS, everyone is allowed by default
allowed = true;
//specific values are not allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
allowed = false;
}
}
} else {
//not reverse KOS, everyone is allowed by default
allowed = true;
//specific values are not allowed
if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) {
//individual is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) {
//player guild is cleared for teleport/repledge
allowed = false;
} else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) {
//player nation is cleared for teleport/repledge
allowed = false;
if (allowed) {
cities.add(city);
continue;
}
}
if (allowed) {
cities.add(city);
continue;
}
}
} else {
// Filter NPC cities
// Filter NPC cities
if (city.isNoobIsle == 1) {
if (city.isNoobIsle == 1) {
if (playerCharacter.level < 20)
cities.add(city); // everyone can go to noob island if they are under level 20
if (playerCharacter.level < 20)
cities.add(city); // everyone can go to noob island if they are under level 20
continue;
}
continue;
}
// Players cannot teleport to perdition or bastion
// Players cannot teleport to perdition or bastion
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue;
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue;
// These cities are available for anyone off noob island
// These cities are available for anyone off noob island
if (playerCharacter.level >= 20 && (city.cityName.equals("Sea Dog's Rest") || city.cityName.equals("Khan'Ov Srekel") || city.cityName.equals("City of Khar Th'Sekt"))) {
cities.add(city);
continue;
}
if (playerCharacter.level >= 20 && (city.cityName.equals("Sea Dog's Rest") || city.cityName.equals("Khan'Ov Srekel") || city.cityName.equals("City of Khar Th'Sekt"))) {
cities.add(city);
continue;
}
// Add Lore cities
// Add Lore cities
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (repledge) {
if (city.getGuild().charter.canJoin(playerCharacter))
if (repledge) {
if (city.getGuild().charter.canJoin(playerCharacter))
cities.add(city);
} else if (city.getGuild().charter.equals(playerCharacter.guild.charter))
cities.add(city);
} else if (city.getGuild().charter.equals(playerCharacter.guild.charter))
cities.add(city);
}
}
}
}
return cities;
}

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