Variables mirror executable
This commit is contained in:
@@ -13,23 +13,23 @@ public class PowerEntry {
|
||||
public String power_id;
|
||||
public String power_name;
|
||||
public String power_type;
|
||||
public int skill_id;
|
||||
public String skill_name;
|
||||
public int icon;
|
||||
public String powerbase;
|
||||
public String target_type;
|
||||
public int range;
|
||||
public String radiusType;
|
||||
public int radius;
|
||||
public String groupReq;
|
||||
public String areaType;
|
||||
public int areaRange;
|
||||
public String excludeType;
|
||||
public String costType;
|
||||
public float cost;
|
||||
public int unknown01;
|
||||
public int unknown02;
|
||||
public float cast_time;
|
||||
public float cool_down;
|
||||
public int difficulty;
|
||||
public int precision;
|
||||
public float init_time;
|
||||
public float release_time;
|
||||
public float recycle_time;
|
||||
public int unknown03;
|
||||
public String combatRequirement;
|
||||
public int unknown04;
|
||||
public int unknown05;
|
||||
public String targetRequirement;
|
||||
public int hitRollYN;
|
||||
public String castingMode;
|
||||
public int initAmin;
|
||||
public int releaseAnim;
|
||||
public String targetSelect;
|
||||
}
|
||||
|
||||
@@ -69,25 +69,25 @@ public class PowersParser {
|
||||
|
||||
powerEntry.power_name = powerHeader.get(1).replaceAll("\"", "");
|
||||
powerEntry.power_type = powerHeader.get(2);
|
||||
powerEntry.skill_id = Integer.parseInt(powerHeader.get(3));
|
||||
powerEntry.skill_name = powerHeader.get(4).replaceAll("\"", "");
|
||||
powerEntry.icon = Integer.parseInt(powerHeader.get(3));
|
||||
powerEntry.powerbase = powerHeader.get(4).replaceAll("\"", "");
|
||||
powerEntry.target_type = powerHeader.get(5);
|
||||
powerEntry.range = Integer.parseInt(powerHeader.get(6));
|
||||
powerEntry.radiusType = powerHeader.get(7);
|
||||
powerEntry.radius = Integer.parseInt(powerHeader.get(8));
|
||||
powerEntry.groupReq = powerHeader.get(9);
|
||||
powerEntry.areaType = powerHeader.get(7);
|
||||
powerEntry.areaRange = Integer.parseInt(powerHeader.get(8));
|
||||
powerEntry.excludeType = powerHeader.get(9);
|
||||
powerEntry.costType = powerHeader.get(10);
|
||||
powerEntry.cost = Float.parseFloat(powerHeader.get(11));
|
||||
powerEntry.unknown01 = Integer.parseInt(powerHeader.get(12));
|
||||
powerEntry.unknown02 = Integer.parseInt(powerHeader.get(13));
|
||||
powerEntry.cast_time = Float.parseFloat(powerHeader.get(14));
|
||||
powerEntry.cool_down = Float.parseFloat(powerHeader.get(15));
|
||||
powerEntry.difficulty = Integer.parseInt(powerHeader.get(12));
|
||||
powerEntry.precision = Integer.parseInt(powerHeader.get(13));
|
||||
powerEntry.init_time = Float.parseFloat(powerHeader.get(14));
|
||||
powerEntry.release_time = Float.parseFloat(powerHeader.get(15));
|
||||
powerEntry.recycle_time = Float.parseFloat(powerHeader.get(16));
|
||||
powerEntry.unknown03 = Integer.parseInt(powerHeader.get(17));
|
||||
powerEntry.combatRequirement = powerHeader.get(18);
|
||||
powerEntry.unknown04 = Integer.parseInt(powerHeader.get(19));
|
||||
powerEntry.unknown05 = Integer.parseInt(powerHeader.get(20));
|
||||
powerEntry.targetRequirement = powerHeader.get(21);
|
||||
powerEntry.hitRollYN = Integer.parseInt(powerHeader.get(17));
|
||||
powerEntry.castingMode = powerHeader.get(18);
|
||||
powerEntry.initAmin = Integer.parseInt(powerHeader.get(19));
|
||||
powerEntry.releaseAnim = Integer.parseInt(powerHeader.get(20));
|
||||
powerEntry.targetSelect = powerHeader.get(21);
|
||||
|
||||
|
||||
for (int x = 2; x < powerEntries.length; x++) {
|
||||
|
||||
Reference in New Issue
Block a user