@ -123,7 +123,7 @@ public class Terrain {
// Blend between terrains
return (interpolatedChildHeight + interpolatedParentTerrainHeight) * terrainZone.terrain.terrainBlend(terrainOffset);
return (interpolatedChildHeight + interpolatedParentTerrainHeight) * (1 - terrainZone.terrain.terrainBlend(terrainOffset));
}