|  |  |  | @ -109,10 +109,6 @@ public class MobAI {@@ -109,10 +109,6 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |             if (mob.getRange() * mob.getRange() >= mob.loc.distanceSquared(target.loc)) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 //no weapons, default mob attack speed 3 seconds.
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					|  |  |  |  |                 if (System.currentTimeMillis() < mob.getNextAttackTime()) | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
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					|  |  |  |  |                 // ranged mobs cant attack while running. skip until they finally stop.
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