@ -4829,7 +4829,7 @@ public class PlayerCharacter extends AbstractCharacter {
if(!this.timestamps.containsKey("DeathTime")){
this.timestamps.put("DeathTime",System.currentTimeMillis());
}
if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 6000)//00)
if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return;