mob ai work
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@@ -160,7 +160,7 @@ public class MobAi2 {
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if(!mob.isCombat())
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if(!mob.isCombat())
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mob.setCombat(true);
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mob.setCombat(true);
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if (!CombatUtilities.inRangeToAttack(mob, target)) {
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if (!CombatUtilities.inRangeToAttack(mob, target) && mob.BehaviourType.canRoam) {
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if(mob.nextChaseUpdate < System.currentTimeMillis()) {
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if(mob.nextChaseUpdate < System.currentTimeMillis()) {
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mob.nextChaseUpdate = System.currentTimeMillis() + 2500L;
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mob.nextChaseUpdate = System.currentTimeMillis() + 2500L;
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MovementUtilities.aiMove(mob, target.loc, false);
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MovementUtilities.aiMove(mob, target.loc, false);
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