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mine audit

lakebane-master
FatBoy-DOTC 8 months ago
parent
commit
2c0899982c
  1. 15
      src/engine/objects/Mine.java

15
src/engine/objects/Mine.java

@ -36,8 +36,8 @@ public class Mine extends AbstractGameObject {
public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private final String zoneName; private String zoneName;
private final Zone parentZone; private Zone parentZone;
public boolean isActive = false; public boolean isActive = false;
public PlayerCharacter lastClaimer; public PlayerCharacter lastClaimer;
public boolean wasClaimed = false; public boolean wasClaimed = false;
@ -78,9 +78,14 @@ public class Mine extends AbstractGameObject {
int ownerUID = rs.getInt("mine_ownerUID"); int ownerUID = rs.getInt("mine_ownerUID");
this.buildingID = rs.getInt("mine_buildingUID"); this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags"); this.flags = rs.getInt("flags");
int parent = rs.getInt("parent"); //int parent = rs.getInt("parent");
this.parentZone = ZoneManager.getZoneByUUID(parent); Building tower = BuildingManager.getBuildingFromCache(rs.getInt("mine_buildingUID"));
this.zoneName = this.parentZone.getParent().getName(); for(Zone zone : ZoneManager.getAllZonesIn(tower.loc)){
if(zone.isMacroZone()) {
this.parentZone = zone;
this.zoneName = this.parentZone.getParent().getName();
}
}
this.owningGuild = Guild.getGuild(ownerUID); this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null; Guild nation = null;

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