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					@ -112,22 +112,9 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					                case "LOOT": | 
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					                case "LOOT": | 
				
			
			
		
	
		
		
			
				
					
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					                    if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
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					                    if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
				
			
			
		
	
		
		
			
				
					
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					                        GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
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					                        GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
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					                        int extraRoll = ThreadLocalRandom.current().nextInt(1,20000); | 
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					                        if(ThreadLocalRandom.current().nextInt(1, 20000) < mob.level) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                        if(extraRoll == 1000){//0.005% chance
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					                            if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                            MobLoot extraLoot = null; | 
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					                                GenerateLootDrop(mob, bse.genTable + 1);  //generate loot drop from hotzone table
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					                            int extraItemRoll = ThreadLocalRandom.current().nextInt(1,101); | 
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					                            if(extraItemRoll >= 1 && extraItemRoll <= 47){//0.00235% chance per mob killed or 1 in 425
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					                                extraLoot = tryForContract(bse.genTable,mob); | 
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					                            } | 
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					                            if(extraItemRoll >= 48 && extraItemRoll <= 94){//0.00235% chance per mob killed or 1 in 425
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					                                extraLoot = tryForStatRune(bse.genTable,mob); | 
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					                            } | 
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					                            if(extraItemRoll > 94){//0.0003% chance per mob killed or 1 in 3333
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					                                extraLoot = tryForGlass(mob); | 
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					                            } | 
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					                            if(extraLoot != null){ | 
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					                                extraLoot.setIsID(true); | 
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					                                mob.getCharItemManager().addItemToInventory(extraLoot); | 
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					                            } | 
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					                            } | 
				
			
			
		
	
		
		
			
				
					
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					                        } | 
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					                        } | 
				
			
			
		
	
		
		
			
				
					
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					                    break; | 
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					                    break; | 
				
			
			
		
	
	
		
		
			
				
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					@ -327,6 +314,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					    public static void GenerateEquipmentDrop(Mob mob) { | 
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					    public static void GenerateEquipmentDrop(Mob mob) { | 
				
			
			
		
	
		
		
			
				
					
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					        //do equipment here
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					        //do equipment here
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					        int dropCount = 0; | 
				
			
			
		
	
		
		
			
				
					
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					        if (mob.getEquip() != null) | 
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					        if (mob.getEquip() != null) | 
				
			
			
		
	
		
		
			
				
					
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					            for (MobEquipment me : mob.getEquip().values()) { | 
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					            for (MobEquipment me : mob.getEquip().values()) { | 
				
			
			
		
	
		
		
			
				
					
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					@ -357,18 +345,12 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					                    MobLoot ml = new MobLoot(mob, genericIB, false); | 
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					                    MobLoot ml = new MobLoot(mob, genericIB, false); | 
				
			
			
		
	
		
		
			
				
					
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					                if (ml != null) { | 
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					                if (ml != null && dropCount < 1) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                    ml.setIsID(true); | 
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					                    ml.setIsID(true); | 
				
			
			
		
	
		
		
			
				
					
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					                    ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); | 
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					                    ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); | 
				
			
			
		
	
		
		
			
				
					
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					                    if(ml.getItemBase().isVorg()) { | 
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					                        ml.clearEnchantments(); | 
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					                        for (String enchant : ml.getItemBase().getCustomEnchants()) | 
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					                            ml.addPermanentEnchantment(enchant, 40); | 
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					                        ml.setName(ml.getItemBase().getName()); | 
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					                    } | 
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					                    mob.getCharItemManager().addItemToInventory(ml); | 
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					                    mob.getCharItemManager().addItemToInventory(ml); | 
				
			
			
		
	
		
		
			
				
					
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					                    dropCount = 1; | 
				
			
			
		
	
		
		
			
				
					
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					                    //break; // Exit on first successful roll.
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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					@ -471,86 +453,4 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        itemMan.addItemToInventory(playerWinnings); | 
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					        itemMan.addItemToInventory(playerWinnings); | 
				
			
			
		
	
		
		
			
				
					
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					        itemMan.updateInventory(); | 
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					        itemMan.updateInventory(); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static MobLoot tryForContract(int tableID, Mob mob){ | 
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, 99, 1.0f); | 
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					        if (selectedRow == null) | 
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					            return null; | 
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					        int itemTableId = selectedRow.itemTableID; | 
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					        if (_itemTables.containsKey(itemTableId) == false) | 
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					            return null; | 
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					        ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(190,321));// 1 in 425 mobs
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					        MobLoot outItem = null; | 
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					        if (tableRow == null) | 
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					            return null; | 
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					        int itemUUID = tableRow.cacheID; | 
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					        if (itemUUID == 0) | 
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					            return null; | 
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					        outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
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					        if(outItem != null){ | 
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					            return outItem; | 
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					        } | 
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					        return null; | 
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					    } | 
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					    public static MobLoot tryForStatRune(int tableID, Mob mob){ | 
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, 96, 1.0f); | 
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					        if (selectedRow == null) | 
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					            return null; | 
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					        int itemTableId = selectedRow.itemTableID; | 
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					        if (_itemTables.containsKey(itemTableId) == false) | 
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					            return null; | 
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					        ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));//76.5% chance for stat rune or 1 in 750 mobs
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					        MobLoot outItem = null; | 
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					        if (tableRow == null) | 
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					            return null; | 
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					        int itemUUID = tableRow.cacheID; | 
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					        if (itemUUID == 0) | 
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					            return null; | 
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					        outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
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					        if(outItem != null){ | 
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					            return outItem; | 
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					        } | 
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					        return null; | 
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					    } | 
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					    public static MobLoot tryForGlass(Mob mob){ | 
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					        int itemTableId = 126; | 
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					        if (_itemTables.containsKey(itemTableId) == false) | 
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					            return null; | 
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					        ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));//30.9% chance to get glass or 1 in 4362 mobs
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					        MobLoot outItem = null; | 
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					        if (tableRow == null) | 
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					            return null; | 
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					        int itemUUID = tableRow.cacheID; | 
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					        if (itemUUID == 0) | 
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					            return null; | 
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					        outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
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					        if(outItem != null){ | 
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					            return outItem; | 
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					        } | 
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					        return null; | 
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					    } | 
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					} | 
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					} | 
				
			
			
		
	
	
		
		
			
				
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