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					@ -973,7 +973,8 @@ public class MobAI { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    private static void hamletGuardAggro(Mob mob) { | 
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					    private static void hamletGuardAggro(Mob mob) { | 
				
			
			
		
	
		
		
			
				
					
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					            City guardedCity = mob.guardedCity; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            City atLocation = ZoneManager.getCityAtLocation(mob.loc); | 
				
			
			
		
	
		
		
			
				
					
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					            HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER); | 
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					            HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER); | 
				
			
			
		
	
		
		
			
				
					
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					            for (AbstractWorldObject awo : loadedPlayers) { | 
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					            for (AbstractWorldObject awo : loadedPlayers) { | 
				
			
			
		
	
		
		
			
				
					
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					                PlayerCharacter pc = (PlayerCharacter) awo; | 
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					                PlayerCharacter pc = (PlayerCharacter) awo; | 
				
			
			
		
	
	
		
		
			
				
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