|  |  | @ -208,6 +208,25 @@ public final class Bane { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return false; |  |  |  |             return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //audit that defending nation does no have a bane on them already
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					|  |  |  |  |  |  |  |         boolean defenderBaned = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         Guild defenderNation = targetCity.getGuild().getNation(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(defenderNation.getOwnedCity() != null && defenderNation.getOwnedCity().getBane() != null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             defenderBaned = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         }else{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             for (Guild sub : defenderNation.getSubGuildList()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 if (sub.getOwnedCity() != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if (sub.getOwnedCity().getBane() != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         defenderBaned = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(defenderBaned){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ChatManager.chatSystemInfo(player, "This Nation has already been baned!"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) { |  |  |  |         if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid."); |  |  |  |             PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid."); | 
			
		
	
		
		
			
				
					
					|  |  |  |             return false; |  |  |  |             return false; | 
			
		
	
	
		
		
			
				
					|  |  | @ -727,8 +746,13 @@ public final class Bane { | 
			
		
	
		
		
			
				
					
					|  |  |  |         for(AbstractWorldObject obj : inSiegeRange){ |  |  |  |         for(AbstractWorldObject obj : inSiegeRange){ | 
			
		
	
		
		
			
				
					
					|  |  |  |             int uuid = obj.getObjectUUID(); |  |  |  |             int uuid = obj.getObjectUUID(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); |  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if(player == null) |  |  |  |             if(player == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 continue; |  |  |  |                 continue; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             if(player.getAccount().status.equals(Enum.AccountStatus.ADMIN)) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 continue; | 
			
		
	
		
		
			
				
					
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					|  |  |  |             Guild playerNation = player.guild.getNation(); |  |  |  |             Guild playerNation = player.guild.getNation(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             //separate the players into categories
 |  |  |  |             //separate the players into categories
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					|  |  |  |             if(playerNation.equals(defendNation)) |  |  |  |             if(playerNation.equals(defendNation)) | 
			
		
	
	
		
		
			
				
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