|
|
|
@ -120,7 +120,7 @@ public class Terrain {
@@ -120,7 +120,7 @@ public class Terrain {
|
|
|
|
|
// Transform world loc into zone space coordinate system
|
|
|
|
|
|
|
|
|
|
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone); |
|
|
|
|
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(parentZone.getLoc(), parentZone); |
|
|
|
|
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(terrainZone.getLoc(), parentZone); |
|
|
|
|
|
|
|
|
|
// Offset from origin needed for blending function
|
|
|
|
|
|
|
|
|
|