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maintenenace only ran for ToL, 3,000,000 cost, recycling daily when payment isnt received

lakebane-master
FatBoy-DOTC 11 months ago
parent
commit
3360a034b2
  1. 19
      src/engine/gameManager/MaintenanceManager.java

19
src/engine/gameManager/MaintenanceManager.java

@ -39,7 +39,7 @@ public enum MaintenanceManager { @@ -39,7 +39,7 @@ public enum MaintenanceManager {
// Build list of buildings to apply maintenance on.
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.Building));
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.City));
maintList = buildMaintList(buildingList);
// Deduct upkeep and build list of buildings
@ -53,7 +53,10 @@ public enum MaintenanceManager { @@ -53,7 +53,10 @@ public enum MaintenanceManager {
// Reset maintenance dates for these buildings
for (Building building : maintList) {
if(derankList.contains(building) == false)
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
else
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
}
// Derak or destroy buildings that did not
@ -74,7 +77,10 @@ public enum MaintenanceManager { @@ -74,7 +77,10 @@ public enum MaintenanceManager {
for (AbstractGameObject gameObject : buildingList) {
Building building = (Building) gameObject;
Building building = ((City)gameObject).getTOL();//(Building) gameObject;
if(building == null)
continue;
// No maintenance on NPC owned buildings (Cache loaded)
@ -154,7 +160,8 @@ public enum MaintenanceManager { @@ -154,7 +160,8 @@ public enum MaintenanceManager {
// Cache maintenance cost value
maintCost = building.getMaintCost();
//maintCost = building.getMaintCost();
maintCost = 3000000;
// Something went wrong. Missing buildinggroup from switch?
@ -225,9 +232,9 @@ public enum MaintenanceManager { @@ -225,9 +232,9 @@ public enum MaintenanceManager {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
//if ((building.getRank() > 1) && (building.getRank() < 8)) {
// building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
//}
return false; // Early exit for having failed to meet maintenance
}

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