mob ai work
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@@ -560,21 +560,6 @@ public class MobAI {
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public static void MobCallForHelp(Mob mob) {
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boolean continueExecution = false;
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switch(mob.BehaviourType){
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case GuardCaptain:
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case GuardMinion:
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case Pet1:
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case GuardWallArcher:
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case HamletGuard:
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case SimpleStandingGuard:
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continueExecution = true;
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break;
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}
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if(!continueExecution) {
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MobAi2.runAI(mob);
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return;
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}
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try {
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boolean callGotResponse = false;
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@@ -616,6 +601,23 @@ public class MobAI {
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if (mob == null)
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return;
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boolean continueExecution = false;
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switch(mob.BehaviourType){
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case GuardCaptain:
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case GuardMinion:
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case Pet1:
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case GuardWallArcher:
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case HamletGuard:
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case SimpleStandingGuard:
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continueExecution = true;
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break;
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}
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if(!continueExecution) {
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MobAi2.runAI(mob);
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return;
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}
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if(mob.isAlive())
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if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
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mob.setLoc(mob.getMovementLoc());
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@@ -64,7 +64,7 @@ public class MobAi2 {
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switch(getState(mob)){
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case Idle:
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if(mob.isMoving())
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mob.stopMovement(mob.getMovementLoc());
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mob.stopMovement(mob.loc);
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if(mob.combatTarget != null) {
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mob.setCombatTarget(null);
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mob.setCombat(false);
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@@ -128,7 +128,6 @@ public class MobAi2 {
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if (mob.canSee(target))
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mob.setCombatTarget(target);
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if (mob.combatTarget != null) {
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mob.stopMovement(mob.getMovementLoc());
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return;
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}
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}
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@@ -166,8 +165,6 @@ public class MobAi2 {
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MovementUtilities.aiMove(mob, target.loc, false);
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}
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return;
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}else{
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mob.stopMovement(mob.getMovementLoc());
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}
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switch (target.getObjectType()) {
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