MagicBot
9 months ago
2 changed files with 119 additions and 0 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.gameManager; |
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import engine.loot.WorkOrder; |
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import java.util.concurrent.BlockingQueue; |
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import java.util.concurrent.DelayQueue; |
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import java.util.concurrent.atomic.AtomicInteger; |
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public enum ForgeManager implements Runnable { |
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FORGE_MANAGER; |
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private final BlockingQueue<WorkOrder> workQueue = new DelayQueue(); |
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public static final AtomicInteger workOrder = new AtomicInteger(0); |
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@Override |
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public void run() { |
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while (true) { |
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try { |
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WorkOrder workOrder = workQueue.take(); |
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// Fulfill workOrder
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for (int i = 0; i < workOrder.slotCount; ++i) { |
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// Create workOrder items; one for each slot
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// assigned to this workOrder.
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// if Prefix and suffix are null random roll item
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// otherwise roll what was asked for
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workOrder.itemCount = workOrder.itemCount - 1; |
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} |
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if (workOrder.itemCount == 0) { |
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workOrder.runCompleted = true; |
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// Remove this workOrder from any slots on vendor
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continue; |
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} |
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// Resubmit workOrder
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workOrder.completionTime = System.currentTimeMillis() + 10000; |
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} catch (InterruptedException e) { |
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e.printStackTrace(); |
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} |
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} |
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} |
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} |
@ -0,0 +1,52 @@
@@ -0,0 +1,52 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.loot; |
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import engine.gameManager.ForgeManager; |
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import engine.objects.NPC; |
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import org.jetbrains.annotations.NotNull; |
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import java.util.concurrent.Delayed; |
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import java.util.concurrent.TimeUnit; |
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import static java.lang.Math.toIntExact; |
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public class WorkOrder implements Delayed { |
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public int workOrder; |
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public NPC vendor; |
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public int slotCount; |
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public int itemCount; |
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public int itemBase; |
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public String itemName; |
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public int prefixToken; |
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public int suffixToken; |
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public boolean isRandom; |
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public long completionTime; |
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public boolean runCompleted; |
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public WorkOrder() { |
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this.workOrder = ForgeManager.workOrder.incrementAndGet(); |
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this.completionTime = System.currentTimeMillis() + 10000; |
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} |
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@Override |
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public long getDelay(TimeUnit unit) { |
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long timeRemaining = completionTime - System.currentTimeMillis(); |
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return unit.convert(timeRemaining, TimeUnit.MILLISECONDS); |
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} |
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@Override |
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public int compareTo(@NotNull Delayed o) { |
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return toIntExact(this.completionTime - ((WorkOrder) o).completionTime); |
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} |
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} |
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