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zone loading

lakebane-master
FatBoy-DOTC 8 months ago
parent
commit
3c5f510969
  1. 9
      src/engine/objects/Mine.java

9
src/engine/objects/Mine.java

@ -81,9 +81,11 @@ public class Mine extends AbstractGameObject { @@ -81,9 +81,11 @@ public class Mine extends AbstractGameObject {
this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags");
//int parent = rs.getInt("parent");
if(BuildingManager.getBuildingFromCache(rs.getInt("mine_buildingUID")) != null) {
Building tower = BuildingManager.getBuildingFromCache(rs.getInt("mine_buildingUID"));
for(Zone zone : ZoneManager.getAllZonesIn(tower.loc)){
if(zone.isMacroZone()) {
for (Zone zone : ZoneManager.getAllZonesIn(tower.loc)) {
if (zone.isMacroZone()) {
this.parentZone = zone;
this.zoneName = this.parentZone.getParent().getName();
}
@ -114,6 +116,7 @@ public class Mine extends AbstractGameObject { @@ -114,6 +116,7 @@ public class Mine extends AbstractGameObject {
this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimer = null;
}
}
public static void SetTimes(){
EuroMines.get(0).liveTime = 16;
@ -150,7 +153,7 @@ public class Mine extends AbstractGameObject { @@ -150,7 +153,7 @@ public class Mine extends AbstractGameObject {
AmericaMines.get(10).liveTime = 1;
AmericaMines.get(11).liveTime = 1;
AmericaMines.get(12).liveTime = 1;
AmericaMines.get(13).liveTime = 1;
//AmericaMines.get(13).liveTime = 1;
int count = 1;

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