remove combat/nocombat requirement form powers
This commit is contained in:
@@ -297,15 +297,15 @@ public enum PowersManager {
|
|||||||
int time = pb.getRecycleTime(trains);
|
int time = pb.getRecycleTime(trains);
|
||||||
|
|
||||||
// verify player is in correct mode (combat/nonCombat)
|
// verify player is in correct mode (combat/nonCombat)
|
||||||
if (playerCharacter.isCombat()) {
|
//if (playerCharacter.isCombat()) {
|
||||||
if (!pb.allowedInCombat())
|
// if (!pb.allowedInCombat())
|
||||||
// ChatManager.chatPowerError(pc,
|
// ChatManager.chatPowerError(pc,
|
||||||
// "This power is not allowed in combat mode.");
|
// "This power is not allowed in combat mode.");
|
||||||
return true;
|
// return true;
|
||||||
} else if (!pb.allowedOutOfCombat())
|
//} else if (!pb.allowedOutOfCombat())
|
||||||
// ChatManager.chatPowerError(pc,
|
// ChatManager.chatPowerError(pc,
|
||||||
// "You must be in combat mode to use this power.");
|
// "You must be in combat mode to use this power.");
|
||||||
return true;
|
// return true;
|
||||||
|
|
||||||
// verify player is not stunned or prohibited from casting
|
// verify player is not stunned or prohibited from casting
|
||||||
PlayerBonuses bonus = playerCharacter.getBonuses();
|
PlayerBonuses bonus = playerCharacter.getBonuses();
|
||||||
|
|||||||
Reference in New Issue
Block a user