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@ -330,6 +330,8 @@ public enum LootManager { |
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public static void GenerateEquipmentDrop(Mob mob) { |
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public static void GenerateEquipmentDrop(Mob mob) { |
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if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard)) |
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return; // safehold guards don't drop their equipment
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//do equipment here
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//do equipment here
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int dropCount = 0; |
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int dropCount = 0; |
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if (mob.getEquip() != null) |
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if (mob.getEquip() != null) |
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