|  |  | @ -5245,21 +5245,13 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         boolean valid = true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         for (PlayerCharacter pc : sameMachine) { |  |  |  |         for (PlayerCharacter pc : sameMachine) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(!pc.safeZone) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 valid = false; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(valid) { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             for (PlayerCharacter pc : sameMachine) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             pc.isBoxed = true; |  |  |  |             pc.isBoxed = true; | 
			
		
	
		
		
			
				
					
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					|  |  |  |             player.isBoxed = false; |  |  |  |             player.isBoxed = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (player.containsEffect(1672601862)) { |  |  |  |             if (player.containsEffect(1672601862)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false); |  |  |  |                 player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false); | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         }else{ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch"); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     public static boolean checkIfBoxed(PlayerCharacter player){ |  |  |  |     public static boolean checkIfBoxed(PlayerCharacter player){ | 
			
		
	
	
		
		
			
				
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