| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject {
				@@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
								if (_playerMemory.contains(player.getObjectUUID())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
									continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
								if (!this.isLocationOnCityZone(player.getLoc())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
								if (!this.isLocationWithinSiegeBounds(player.getLoc())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
									continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
								// Apply safehold affect to player if needed
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
 
				 
					 |