MagicBot
2 years ago
5 changed files with 102 additions and 66 deletions
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package engine.net.client.handlers; |
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import engine.Enum; |
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import engine.Enum.DispatchChannel; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.SessionManager; |
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import engine.gameManager.ZoneManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.*; |
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import engine.objects.City; |
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import engine.objects.Mine; |
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import engine.objects.PlayerCharacter; |
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import engine.objects.Zone; |
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import engine.server.world.WorldServer; |
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import engine.session.Session; |
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/* |
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* @Author: |
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* @Summary: Processes application protocol message which displays |
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* the map interface. (Zones, Cities, Realms, Hotzones) |
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*/ |
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public class CityDataHandler extends AbstractClientMsgHandler { |
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public CityDataHandler() { |
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super(KeepAliveServerClientMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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boolean updateMine = false; |
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boolean updateCity = false; |
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Session playerSession; |
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PlayerCharacter playerCharacter; |
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Zone hotZone; |
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playerCharacter = origin.getPlayerCharacter(); |
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if (playerCharacter == null) |
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return true; |
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// Session is needed as param for worldObjectMsg.
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playerSession = SessionManager.getSession(playerCharacter); |
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if (playerSession == null) |
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return true; |
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// Cache current hotZone
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hotZone = ZoneManager.getHotZone(); |
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// No reason to serialize cities and mines everytime map is
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// opened. Wait until something has changed.
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if (playerCharacter.getTimeStamp("mineupdate") <= Mine.getLastChange()){ |
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playerCharacter.setTimeStamp("mineupdate", System.currentTimeMillis()); |
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updateMine = true; |
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} |
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if (playerCharacter.getTimeStamp("cityUpdate") <= City.lastCityUpdate){ |
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playerCharacter.setTimeStamp("cityUpdate", System.currentTimeMillis()); |
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updateCity = true; |
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} |
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cityDataMsg cityDataMsg = new cityDataMsg(SessionManager.getSession(playerCharacter), false); |
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cityDataMsg.updateMines(updateMine); |
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cityDataMsg.updateCities(updateCity); |
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Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
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if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange()) { |
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if (hotZone != null) { |
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HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); |
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dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
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playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); |
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} |
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} |
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// Serialize the realms for this map
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WorldRealmMsg worldRealmMsg = new WorldRealmMsg(); |
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dispatch = Dispatch.borrow(playerCharacter, worldRealmMsg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
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return true; |
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} |
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} |
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