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Comment cleanup

combat-2
MagicBot 7 months ago
parent
commit
4dce2e2aa2
  1. 4
      src/engine/gameManager/ForgeManager.java

4
src/engine/gameManager/ForgeManager.java

@ -29,13 +29,13 @@ import java.util.concurrent.atomic.AtomicInteger;
public enum ForgeManager implements Runnable { public enum ForgeManager implements Runnable {
// MB Dev notes: // MB Dev notes:
// Class handles all forge rolling mechanics for Magicbane. // Class implements forge rolling mechanics for Magicbane.
// //
// .submit(workOrder) may be called from any thread: (ItemProductionMsgHandler). // .submit(workOrder) may be called from any thread: (ItemProductionMsgHandler).
// Concurrency is managed by the same lock used by the warehouse (city.cityTransactionLock). // Concurrency is managed by the same lock used by the warehouse (city.cityTransactionLock).
// WorkOrders are persisted then reconstituted at bootstrap using table dyn.workorders. // WorkOrders are persisted then reconstituted at bootstrap using table dyn.workorders.
// //
// p.s. replaces garbage code that looked like it was written by a mental patient with face boils. // Replaces garbage code that looked as if written by a mental patient with face boils.
FORGE_MANAGER; FORGE_MANAGER;

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