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@ -829,8 +829,14 @@ public enum CombatManager {
@@ -829,8 +829,14 @@ public enum CombatManager {
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damage *= 2.5f; //increase damage if sitting
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if (tarAc.getObjectType() == GameObjectType.Mob) { |
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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if(((Mob) tarAc).playerAgroMap.contains(ac.getObjectUUID())) { |
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((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage); |
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} else{ |
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((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), damage); |
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} |
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} |
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((Mob) tarAc).handleDirectAggro(ac); |
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} |
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