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					@ -11,10 +11,7 @@ package engine.objects; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.Enum; | 
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					import engine.Enum; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.InterestManagement.WorldGrid; | 
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					import engine.InterestManagement.WorldGrid; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.gameManager.BuildingManager; | 
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					import engine.gameManager.*; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					import engine.gameManager.ChatManager; | 
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					import engine.gameManager.DbManager; | 
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					import engine.gameManager.ZoneManager; | 
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					import engine.net.ByteBufferWriter; | 
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					import engine.net.ByteBufferWriter; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.client.msg.ErrorPopupMsg; | 
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					import engine.net.client.msg.ErrorPopupMsg; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.server.MBServerStatics; | 
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					import engine.server.MBServerStatics; | 
				
			
			
		
	
	
		
		
			
				
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					@ -25,6 +22,8 @@ import java.sql.ResultSet; | 
				
			
			
		
	
		
		
			
				
					
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					import java.sql.SQLException; | 
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					import java.sql.SQLException; | 
				
			
			
		
	
		
		
			
				
					
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					import java.time.LocalDateTime; | 
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					import java.time.LocalDateTime; | 
				
			
			
		
	
		
		
			
				
					
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					import java.util.ArrayList; | 
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					import java.util.ArrayList; | 
				
			
			
		
	
		
		
			
				
					
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					import java.util.HashSet; | 
				
			
			
		
	
		
		
			
				
					
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					import java.util.Iterator; | 
				
			
			
		
	
		
		
			
				
					
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					import java.util.concurrent.ConcurrentHashMap; | 
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
		
		
			
				
					
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					import static engine.gameManager.DbManager.MineQueries; | 
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					import static engine.gameManager.DbManager.MineQueries; | 
				
			
			
		
	
	
		
		
			
				
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					@ -33,6 +32,7 @@ import static engine.math.FastMath.sqr; | 
				
			
			
		
	
		
		
			
				
					
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					public class Mine extends AbstractGameObject { | 
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					public class Mine extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					    public final HashSet<Integer> _playerMemory = new HashSet<>(); | 
				
			
			
		
	
		
		
			
				
					
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					    public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
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					    public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
		
			
				
					
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					    public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
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					    public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
		
		
			
				
					
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					    private final String zoneName; | 
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					    private final String zoneName; | 
				
			
			
		
	
	
		
		
			
				
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					@ -574,5 +574,67 @@ public class Mine extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        return (int) totalModded; | 
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					        return (int) totalModded; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public void onEnter() { | 
				
			
			
		
	
		
		
			
				
					
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					        HashSet<AbstractWorldObject> currentPlayers; | 
				
			
			
		
	
		
		
			
				
					
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					        HashSet<Integer> currentMemory; | 
				
			
			
		
	
		
		
			
				
					
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					        PlayerCharacter player; | 
				
			
			
		
	
		
		
			
				
					
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					        // Gather current list of players within the zone bounds
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					        currentPlayers = WorldGrid.getObjectsInRangePartial(BuildingManager.getBuildingFromCache(this.buildingID).loc, Enum.CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER); | 
				
			
			
		
	
		
		
			
				
					
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					        currentMemory = new HashSet<>(); | 
				
			
			
		
	
		
		
			
				
					
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					        for (AbstractWorldObject playerObject : currentPlayers) { | 
				
			
			
		
	
		
		
			
				
					
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					            if (playerObject == null) | 
				
			
			
		
	
		
		
			
				
					
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					                continue; | 
				
			
			
		
	
		
		
			
				
					
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					            player = (PlayerCharacter) playerObject; | 
				
			
			
		
	
		
		
			
				
					
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					            currentMemory.add(player.getObjectUUID()); | 
				
			
			
		
	
		
		
			
				
					
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					            // Player is already in our memory
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					            if (_playerMemory.contains(player.getObjectUUID())) | 
				
			
			
		
	
		
		
			
				
					
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					                continue; | 
				
			
			
		
	
		
		
			
				
					
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					            // Add player to our city's memory
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					            _playerMemory.add(player.getObjectUUID()); | 
				
			
			
		
	
		
		
			
				
					
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					            // ***For debugging
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					            // Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        try { | 
				
			
			
		
	
		
		
			
				
					
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					            onExit(currentMemory); | 
				
			
			
		
	
		
		
			
				
					
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					        } catch (Exception e) { | 
				
			
			
		
	
		
		
			
				
					
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					            Logger.error(e.getMessage()); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        PowersManager.applyZergBuff(this); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    private void onExit(HashSet<Integer> currentMemory) { | 
				
			
			
		
	
		
		
			
				
					
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					        PlayerCharacter player; | 
				
			
			
		
	
		
		
			
				
					
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					        int playerUUID = 0; | 
				
			
			
		
	
		
		
			
				
					
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					        HashSet<Integer> toRemove = new HashSet<>(); | 
				
			
			
		
	
		
		
			
				
					
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					        Iterator<Integer> iter = _playerMemory.iterator(); | 
				
			
			
		
	
		
		
			
				
					
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					        HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(BuildingManager.getBuildingFromCache(this.buildingID).loc,Enum.CityBoundsType.ZONE.extents * 0.5f,MBServerStatics.MASK_PLAYER); | 
				
			
			
		
	
		
		
			
				
					
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					        while (iter.hasNext()) { | 
				
			
			
		
	
		
		
			
				
					
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					            playerUUID = iter.next(); | 
				
			
			
		
	
		
		
			
				
					
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					            player = PlayerCharacter.getFromCache(playerUUID); | 
				
			
			
		
	
		
		
			
				
					
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					            if (inRange.contains(player)) | 
				
			
			
		
	
		
		
			
				
					
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					                continue; | 
				
			
			
		
	
		
		
			
				
					
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					            toRemove.add(playerUUID); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        // Remove players from mine memory
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					        _playerMemory.removeAll(toRemove); | 
				
			
			
		
	
		
		
			
				
					
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					        PowersManager.removeZergBuff(toRemove); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
	
		
		
			
				
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