@ -66,6 +66,8 @@ public class UpgradeAssetMsgHandler extends AbstractClientMsgHandler {
Logger.error("Attempt to upgrade null building by " + player.getName());
return true;
}
if(buildingToRank.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE))
// Early exit for building that is already ranking
@ -9,6 +9,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.Enum.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZoneManager;
@ -530,6 +531,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
this.upgradeCost = Integer.MAX_VALUE;
else if (building.getRank() == building.getBlueprint().getMaxRank())
else
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE))
this.upgradeCost = building.getBlueprint().getRankCost(Math.min(building.getRank() + 1, 7));