@ -292,9 +292,16 @@ public enum PowersManager {
				@@ -292,9 +292,16 @@ public enum PowersManager {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //check for movement buffs while flying
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if ( playerCharacter . isFlying ( ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            for  ( ActionsBase  ab  :  pb . getActions ( ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if  ( ab . stackType . equalsIgnoreCase ( "MoveBuff" ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    return  true ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            for ( ActionsBase  ab  :  pb . getActions ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                for ( AbstractEffectModifier  mod1  :  ab . getPowerAction ( ) . getEffectsBase ( ) . getModifiers ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    if ( mod1 . modType . equals ( ModType . Speed )  & &  mod1 . getPercentMod ( )  >  0 ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        return  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                for ( AbstractEffectModifier  mod2  :  ab . getPowerAction ( ) . getEffectsBase2 ( ) . getModifiers ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    if ( mod2 . modType . equals ( ModType . Speed )  & &  mod2 . getPercentMod ( )  >  0 ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        return  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }