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					@ -71,6 +71,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					    private int currentID; | 
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					    private int currentID; | 
				
			
			
		
	
		
		
			
				
					
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					    //TODO implement feared object system
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					    public AbstractWorldObject fearedObject = null; | 
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					    public AbstractWorldObject fearedObject = null; | 
				
			
			
		
	
		
		
			
				
					
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					    private long lastAttackTime = 0; | 
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					    private long lastAttackTime = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    private int lastMobPowerToken = 0; | 
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					    private int lastMobPowerToken = 0; | 
				
			
			
		
	
	
		
		
			
				
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					@ -87,6 +88,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; | 
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					        this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; | 
				
			
			
		
	
		
		
			
				
					
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					        this.bindLoc = Vector3fImmutable.ZERO; | 
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					        this.bindLoc = Vector3fImmutable.ZERO; | 
				
			
			
		
	
		
		
			
				
					
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					        this.gridObjectType = GridObjectType.DYNAMIC; | 
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					        this.gridObjectType = GridObjectType.DYNAMIC; | 
				
			
			
		
	
		
		
			
				
					
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					        this.agentType = AIAgentType.MOBILE; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					@ -153,6 +155,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					            this.currentID = this.dbID; | 
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					            this.currentID = this.dbID; | 
				
			
			
		
	
		
		
			
				
					
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					            this.agentType = AIAgentType.MOBILE; | 
				
			
			
		
	
		
		
			
				
					
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					        } catch (Exception e) { | 
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					        } catch (Exception e) { | 
				
			
			
		
	
		
		
			
				
					
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					            Logger.error(e + " " + this.dbID); | 
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					            Logger.error(e + " " + this.dbID); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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					@ -429,6 +432,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        Mob mob; | 
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					        Mob mob; | 
				
			
			
		
	
		
		
			
				
					
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					        mobile.agentType = AIAgentType.GUARD; | 
				
			
			
		
	
		
		
			
				
					
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					        try { | 
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					        try { | 
				
			
			
		
	
		
		
			
				
					
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					            mob = DbManager.MobQueries.PERSIST(mobile); | 
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					            mob = DbManager.MobQueries.PERSIST(mobile); | 
				
			
			
		
	
		
		
			
				
					
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					@ -518,6 +522,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.guardCaptain = artyCaptain; | 
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					        siegeMinion.guardCaptain = artyCaptain; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID; | 
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					        siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.behaviourType = MobBehaviourType.SiegeEngine; | 
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					        siegeMinion.behaviourType = MobBehaviourType.SiegeEngine; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.agentType = AIAgentType.SIEGEENGINE; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.bindLoc = Vector3fImmutable.ZERO; | 
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					        siegeMinion.bindLoc = Vector3fImmutable.ZERO; | 
				
			
			
		
	
		
		
			
				
					
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					        //siegeMinion.spawnTime = (60 * 15);
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					        //siegeMinion.spawnTime = (60 * 15);
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					        siegeMinion.spawnTime = 15; | 
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					        siegeMinion.spawnTime = 15; | 
				
			
			
		
	
	
		
		
			
				
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					@ -1715,7 +1720,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					            //assign 5 random patrol points for regular mobs
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					            //assign 5 random patrol points for regular mobs
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					            if (this.guardCaptain == null && this.isPlayerGuard == false && !isPet() == false && isNecroPet() == false) { | 
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					            if (this.agentType.equals(AIAgentType.MOBILE)) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                NPCManager.AssignPatrolPoints(this); | 
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					                NPCManager.AssignPatrolPoints(this); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
	
		
		
			
				
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