|
|
@ -137,18 +137,15 @@ public enum LootManager { |
|
|
|
case "LOOT": |
|
|
|
case "LOOT": |
|
|
|
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
|
|
|
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
|
|
|
GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
|
|
|
|
GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
|
|
|
|
if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 10000) < 5 * dropRate) { |
|
|
|
if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 5000) < 5 * dropRate) { |
|
|
|
int roll = ThreadLocalRandom.current().nextInt(1, 101); |
|
|
|
int roll = ThreadLocalRandom.current().nextInt(1, 101); |
|
|
|
MobLoot extraLoot = null; |
|
|
|
MobLoot extraLoot = null; |
|
|
|
if (roll >= 1 && roll <= 50) { |
|
|
|
if (roll <= 50) { |
|
|
|
extraLoot = rollForContract(bse.genTable, mob); |
|
|
|
extraLoot = rollForContract(bse.genTable, mob); |
|
|
|
} |
|
|
|
} |
|
|
|
if (roll >= 51 && roll <= 94) { |
|
|
|
if (roll >= 51) { |
|
|
|
extraLoot = rollForRune(bse.genTable, mob); |
|
|
|
extraLoot = rollForRune(bse.genTable, mob); |
|
|
|
} |
|
|
|
} |
|
|
|
//if (roll >= 95) {
|
|
|
|
|
|
|
|
// extraLoot = rollForGlass(mob);
|
|
|
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
if (extraLoot != null) { |
|
|
|
if (extraLoot != null) { |
|
|
|
mob.getCharItemManager().addItemToInventory(extraLoot); |
|
|
|
mob.getCharItemManager().addItemToInventory(extraLoot); |
|
|
|
} |
|
|
|
} |
|
|
|