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@ -102,24 +102,4 @@ public class DungeonManager { |
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} |
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} |
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} |
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} |
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public static void createDungeon(Vector3fImmutable loc, int count){ |
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Zone parent = ZoneManager.getZoneByUUID(993); |
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Dungeon dungeon = new Dungeon(loc,count); |
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Vector3fImmutable loc1 = new Vector3fImmutable(128,0,128); |
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Vector3fImmutable loc2 = new Vector3fImmutable(-128,0,-128); |
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Vector3fImmutable loc3 = new Vector3fImmutable(-128,0,128); |
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Vector3fImmutable loc4 = new Vector3fImmutable(128,0,-128); |
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Building building1 = DbManager.BuildingQueries.CREATE_BUILDING(993,1,"Building",450750,loc1,1.0f,5000, Enum.ProtectionState.NPC,0,1,null,450750,0f,0f); |
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Building building2 = DbManager.BuildingQueries.CREATE_BUILDING(993,1,"Building",450750,loc2,1.0f,5000, Enum.ProtectionState.NPC,0,1,null,450750,0f,0f); |
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Building building3 = DbManager.BuildingQueries.CREATE_BUILDING(993,1,"Building",450750,loc3,1.0f,5000, Enum.ProtectionState.NPC,0,1,null,450750,0f,0f); |
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Building building4 = DbManager.BuildingQueries.CREATE_BUILDING(993,1,"Building",450750,loc4,1.0f,5000, Enum.ProtectionState.NPC,0,1,null,450750,0f,0f); |
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WorldGrid.addObject(building1,parent.getLoc().x + loc1.x,parent.getLoc().z + loc1.z); |
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WorldGrid.addObject(building2,parent.getLoc().x + loc2.x,parent.getLoc().z + loc2.z); |
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WorldGrid.addObject(building3,parent.getLoc().x + loc3.x,parent.getLoc().z + loc3.z); |
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WorldGrid.addObject(building4,parent.getLoc().x + loc4.x,parent.getLoc().z + loc4.z); |
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} |
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} |
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} |
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