|  |  |  | @ -1,11 +1,11 @@@@ -1,11 +1,11 @@ | 
			
		
	
		
			
				
					|  |  |  |  | package engine.mobileAI.Threads; | 
			
		
	
		
			
				
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					|  |  |  |  | import engine.gameManager.ConfigManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ZoneManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.mobileAI.MobAI; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.mobileAI.SuperSimpleMobAI; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ZoneManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.Mob; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.Zone; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.server.MBServerStatics; | 
			
		
	
		
			
				
					|  |  |  |  | import org.pmw.tinylog.Logger; | 
			
		
	
		
			
				
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					|  |  |  |  | public class MobAIThread implements Runnable{ | 
			
		
	
	
		
			
				
					|  |  |  | @ -28,7 +28,7 @@ public class MobAIThread implements Runnable{@@ -28,7 +28,7 @@ public class MobAIThread implements Runnable{ | 
			
		
	
		
			
				
					|  |  |  |  |         AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); | 
			
		
	
		
			
				
					|  |  |  |  |         while (true) { | 
			
		
	
		
			
				
					|  |  |  |  |             for (Zone zone : ZoneManager.getAllZones()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (zone != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (zone != null && zone.zoneMobSet != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     synchronized (zone.zoneMobSet) { | 
			
		
	
		
			
				
					|  |  |  |  |                         for (Mob mob : zone.zoneMobSet) { | 
			
		
	
		
			
				
					|  |  |  |  |                             try { | 
			
		
	
	
		
			
				
					|  |  |  | @ -41,15 +41,15 @@ public class MobAIThread implements Runnable{@@ -41,15 +41,15 @@ public class MobAIThread implements Runnable{ | 
			
		
	
		
			
				
					|  |  |  |  |                         } | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             try { | 
			
		
	
		
			
				
					|  |  |  |  |                     Thread.sleep(100); | 
			
		
	
		
			
				
					|  |  |  |  |                 Thread.sleep(1); | 
			
		
	
		
			
				
					|  |  |  |  |             } catch (InterruptedException e) { | 
			
		
	
		
			
				
					|  |  |  |  |                 Logger.error("AI Thread interrupted", e); | 
			
		
	
		
			
				
					|  |  |  |  |                 Thread.currentThread().interrupt(); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     public static void startAIThread() { | 
			
		
	
		
			
				
					|  |  |  |  |         Thread aiThread; | 
			
		
	
		
			
				
					|  |  |  |  |         aiThread = new Thread(new MobAIThread()); | 
			
		
	
	
		
			
				
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