More logic work

This commit is contained in:
2024-06-19 17:36:09 -04:00
parent d32818f351
commit 630748541f
-5
View File
@@ -348,11 +348,6 @@ public class City extends AbstractWorldObject {
continue;
}
if (city.isNpc == 1 && city.isNoobIsle == 0 && playerCharacter.level >= 20) {
cities.add(city); // Errants can travel everywhere off noob isle.
continue;
}
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue; // cannot teleport to perdition or bastion