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More logic work

postwipe-guilds
MagicBot 6 months ago
parent
commit
630748541f
  1. 5
      src/engine/objects/City.java

5
src/engine/objects/City.java

@ -348,11 +348,6 @@ public class City extends AbstractWorldObject {
continue; continue;
} }
if (city.isNpc == 1 && city.isNoobIsle == 0 && playerCharacter.level >= 20) {
cities.add(city); // Errants can travel everywhere off noob isle.
continue;
}
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion")) if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue; // cannot teleport to perdition or bastion continue; // cannot teleport to perdition or bastion

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