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					@ -99,7 +99,10 @@ public class MobAI {
				@@ -99,7 +99,10 @@ public class MobAI {
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					    public static void attackPlayer(Mob mob, PlayerCharacter target) { | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
		
			
				
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					            if(target == null || !target.isAlive() || !target.isActive() ) { | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (!mob.canSee(target)) { | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
	
		
			
				
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					@ -121,7 +124,7 @@ public class MobAI {
				@@ -121,7 +124,7 @@ public class MobAI {
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					                if (mob.isMoving() && mob.getRange() > 20) | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                CombatManager.combatCycle(mob, mob.combatTarget); | 
				
			
			
		
	
		
			
				
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					                CombatManager.combatCycle(mob, target); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (target.getPet() != null) | 
				
			
			
		
	
	
		
			
				
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