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reimplement resource merchant with 5mil stacks

lakebane-master
FatBoy-DOTC 5 months ago
parent
commit
6dad14ae57
  1. 8
      src/engine/db/handlers/dbItemHandler.java
  2. 4
      src/engine/gameManager/LootManager.java
  3. 86
      src/engine/net/client/ClientMessagePump.java
  4. 104
      src/engine/objects/Warehouse.java

8
src/engine/db/handlers/dbItemHandler.java

@ -505,23 +505,17 @@ public class dbItemHandler extends dbHandlerBase { @@ -505,23 +505,17 @@ public class dbItemHandler extends dbHandlerBase {
}
}
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue, int oldValue) {
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
}

4
src/engine/gameManager/LootManager.java

@ -123,13 +123,13 @@ public enum LootManager { @@ -123,13 +123,13 @@ public enum LootManager {
case "LOOT":
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
if(ThreadLocalRandom.current().nextInt(1,250) == 100){
if(ThreadLocalRandom.current().nextInt(1,100) == 50){
MobLoot extraLoot = rollForContract(bse.genTable, mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
}
if(ThreadLocalRandom.current().nextInt(1,250) == 100){
if(ThreadLocalRandom.current().nextInt(1,100) == 50){
MobLoot extraLoot = rollForRune(bse.genTable, mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);

86
src/engine/net/client/ClientMessagePump.java

@ -148,12 +148,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -148,12 +148,6 @@ public class ClientMessagePump implements NetMsgHandler {
pc.setActive(true);
pc.setLastTarget(GameObjectType.values()[msg.getTargetType()], msg.getTargetID());
if(!pc.getTimestamps().containsKey("lastTab"))
pc.getTimestamps().put("lastTab",System.currentTimeMillis());
if(System.currentTimeMillis() - pc.getTimestamps().get("lastTab") < 100)
Logger.error("USE OF /TAR SUSPECTED BY PLAYER: " + pc.getName());
}
private static void social(SocialMsg msg, ClientConnection origin) throws MsgSendException {
@ -1385,33 +1379,24 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1385,33 +1379,24 @@ public class ClientMessagePump implements NetMsgHandler {
}
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null)
return;
if (origin.buyLock.tryLock()) {
try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null) {
return;
}
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null) {
return;
}
Item gold = itemMan.getGoldInventory();
if (gold == null) {
return;
}
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if (sellInventory == null) {
@ -1436,30 +1421,19 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1436,30 +1421,19 @@ public class ClientMessagePump implements NetMsgHandler {
if(npc.contractUUID == 900 && me.getItemBase().getUUID() == 1705032){
cost = 1000000;
}
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if(me.getItemBase().getType().equals(ItemType.POTION))
profit -= 1.0f;
if (profit < 1)
profit = 1;
cost *= profit;
if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost - me.getMagicValue();
@ -1467,7 +1441,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1467,7 +1441,6 @@ public class ClientMessagePump implements NetMsgHandler {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
@ -1487,7 +1460,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1487,7 +1460,7 @@ public class ClientMessagePump implements NetMsgHandler {
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems(),0);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
@ -1498,7 +1471,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1498,7 +1471,7 @@ public class ClientMessagePump implements NetMsgHandler {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems(),0);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
}else {
@ -1508,7 +1481,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1508,7 +1481,7 @@ public class ClientMessagePump implements NetMsgHandler {
itemMan.addItemToInventory(buy);
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems(),0);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory();
}
@ -1516,135 +1489,90 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1516,135 +1489,90 @@ public class ClientMessagePump implements NetMsgHandler {
}
}
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = Item.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
if (!buy.isCustomValue())
cost *= profit;
else
cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return;
}
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return;
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else
return;
if (buy != null) {
msg.setItem(buy);
//send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal());
@ -1653,14 +1581,12 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1653,14 +1581,12 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory();
}
} finally {
origin.buyLock.unlock();
}
} else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
}
}
private static void Repair(RepairMsg msg, ClientConnection origin) {
@ -1890,9 +1816,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1890,9 +1816,6 @@ public class ClientMessagePump implements NetMsgHandler {
}
}
public static void handlePetToggle(PetMsg msg){
}
@Override
public boolean handleClientMsg(ClientNetMsg msg) {
@ -1923,9 +1846,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1923,9 +1846,6 @@ public class ClientMessagePump implements NetMsgHandler {
protocolMsg = msg.getProtocolMsg();
switch (protocolMsg) {
case PET:
handlePetToggle((PetMsg)msg);
break;
case SETSELECTEDOBECT:
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
break;

104
src/engine/objects/Warehouse.java

@ -129,43 +129,46 @@ public class Warehouse extends AbstractWorldObject { @@ -129,43 +129,46 @@ public class Warehouse extends AbstractWorldObject {
public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
Building warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null) {
return;
}
Building warehouseBuilding;
Warehouse warehouse;
int depositAmount;
Dispatch dispatch;
player.getTimestamps().put("lastDepositWarehouse", System.currentTimeMillis());
player.depositingWarehouse = true;
player.warehouseBuilding = warehouseBuilding;
player.getCharItemManager().updateLock = true;
Item resource = Item.getFromCache(msg.getItemID());
if (resource == null) {
if (resource == null)
return;
}
int depositAmount = msg.getAmount();
depositAmount = msg.getAmount();
CharacterItemManager itemMan = player.getCharItemManager();
if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) {
if (itemMan.doesCharOwnThisItem(resource.getObjectUUID()) == false)
return;
}
Warehouse warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null) {
warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null)
return;
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null)
return;
}
ItemBase ib = resource.getItemBase();
if (!warehouse.deposit(player, resource, depositAmount, true, true)) {
// ChatManager.chatGuildError(player, "Failed to deposit " + ib.getName() +".");
// Logger.debug("OpenWindow", player.getName() + " Failed to deposit Item with ID " + resource.getObjectUUID() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
return;
}
//ViewResourcesMessage vrm = new ViewResourcesMessage(player);
//vrm.setGuild(player.getGuild());
//vrm.setWarehouseBuilding(warehouseBuilding);
//vrm.configure();
//Dispatch dispatch = Dispatch.borrow(player, vrm);
//DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
@ -459,59 +462,6 @@ public class Warehouse extends AbstractWorldObject { @@ -459,59 +462,6 @@ public class Warehouse extends AbstractWorldObject {
return true;
}
private boolean removeFromInventory(CharacterItemManager itemMan, ItemBase ib, int amount, PlayerCharacter pc) {
if (ib.getUUID() == 7) {
if (!itemMan.modifyInventoryGold(-amount)) {
// ChatManager.chatSystemError(pc, "You do not have this Gold.");
return false;
}
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(pc, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
} else {
Item resource = itemMan.getItemByUUID(ib.getUUID());
if (resource == null) return false;
itemMan.delete(resource);
}
return true;
}
private boolean updateDatabase(int itemID, int newAmount) {
switch (itemID) {
case 7: return DbManager.WarehouseQueries.updateGold(this, newAmount);
case 1580000: return DbManager.WarehouseQueries.updateStone(this, newAmount);
case 1580001: return DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
case 1580002: return DbManager.WarehouseQueries.updateIron(this, newAmount);
case 1580003: return DbManager.WarehouseQueries.updateAdamant(this, newAmount);
case 1580004: return DbManager.WarehouseQueries.updateLumber(this, newAmount);
case 1580005: return DbManager.WarehouseQueries.updateOak(this, newAmount);
case 1580006: return DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
case 1580007: return DbManager.WarehouseQueries.updateMandrake(this, newAmount);
case 1580008: return DbManager.WarehouseQueries.updateCoal(this, newAmount);
case 1580009: return DbManager.WarehouseQueries.updateAgate(this, newAmount);
case 1580010: return DbManager.WarehouseQueries.updateDiamond(this, newAmount);
case 1580011: return DbManager.WarehouseQueries.updateOnyx(this, newAmount);
case 1580012: return DbManager.WarehouseQueries.updateAzoth(this, newAmount);
case 1580013: return DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
case 1580014: return DbManager.WarehouseQueries.updateAntimony(this, newAmount);
case 1580015: return DbManager.WarehouseQueries.updateSulfur(this, newAmount);
case 1580016: return DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
case 1580017: return DbManager.WarehouseQueries.updateGalvor(this, newAmount);
case 1580018: return DbManager.WarehouseQueries.updateWormwood(this, newAmount);
case 1580019: return DbManager.WarehouseQueries.updateObsidian(this, newAmount);
case 1580020: return DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
case 1580021: return DbManager.WarehouseQueries.updateMithril(this, newAmount);
default: return false;
}
}
private Resource getResourceType(Item resource) {
return resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)
? Resource.GOLD
: Resource.valueOf(resource.getItemBase().getName().toUpperCase());
}
//for mine deposit
public synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount) {
@ -1455,8 +1405,8 @@ public class Warehouse extends AbstractWorldObject { @@ -1455,8 +1405,8 @@ public class Warehouse extends AbstractWorldObject {
return newCost;
}
public static int getSellStackSize(int id){
return (int)500000 / (getCostForResource(id));
public static int getSellStackSize(int id){
return (int)(5000000 / (getCostForResource(id)));
}
}

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