Method to load workorders on bootstrap
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@@ -10,6 +10,7 @@
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package engine.db.handlers;
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import engine.gameManager.DbManager;
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import engine.gameManager.ForgeManager;
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import engine.loot.WorkOrder;
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import engine.mbEnums;
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import engine.mbEnums.GameObjectType;
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@@ -201,12 +202,23 @@ public class dbWarehouseHandler extends dbHandlerBase {
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Logger.error(e);
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}
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// Delete the old records
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// Process workOrder records
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for (WorkOrder workOrder : submitList)
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DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder);
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for (WorkOrder workOrder : submitList) {
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// WorkOrder needs a new ID
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workOrder.workOrderID = ForgeManager.wordOrderCounter.incrementAndGet();
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// Reconstruct cooking items
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}
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// Pass the new workOrders to the ForgeManager
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}
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}
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@@ -11,6 +11,7 @@ package engine.loot;
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import engine.mbEnums;
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import engine.objects.Item;
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import engine.objects.NPC;
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import org.json.JSONArray;
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import org.json.JSONObject;
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import java.time.Duration;
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@@ -79,6 +80,15 @@ public class WorkOrder implements Delayed {
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int value = productionTotalCostMap.getInt(key);
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this.production_cost_total.put(resourceType, value);
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}
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// Reconstruct cooking items
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JSONArray tokenList = jsonWorkOrder.getJSONArray("cookingTokens");
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for (Object o : tokenList) {
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int prefix = tokenList.getInt(0);
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int suffix = tokenList.getInt(1);
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}
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}
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public static JSONObject toJson(WorkOrder workOrder) {
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