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@ -633,6 +633,10 @@ public class PlayerCharacter extends AbstractCharacter { |
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this.setDesiredAltitude(0); |
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this.setDesiredAltitude(0); |
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this.altitude = (float) 0; |
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this.altitude = (float) 0; |
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// Release Mine Claims
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Mine.releaseMineClaims(this); |
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this.getCharItemManager().closeTradeWindow(); |
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this.getCharItemManager().closeTradeWindow(); |
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//increment live counter. This is to prevent double kills from casts
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//increment live counter. This is to prevent double kills from casts
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