Browse Source

Threads for Zerg Mechanics

lakebane-master
fatboy 8 months ago
parent
commit
7e3e337de0
  1. 6
      src/engine/gameManager/SimulationManager.java
  2. 7
      src/engine/jobs/ActivateBaneJob.java
  3. 133
      src/engine/objects/Mine.java
  4. 145
      src/engine/workthreads/ZergMechanicThread.java

6
src/engine/gameManager/SimulationManager.java

@ -236,12 +236,6 @@ public enum SimulationManager {
return; return;
} }
for (AbstractGameObject mineObject : mineList) {
mine = (Mine) mineObject;
if(mine.isActive)
mine.onEnterZerg();
}
_minePulseTime = System.currentTimeMillis() + CITY_PULSE; _minePulseTime = System.currentTimeMillis() + CITY_PULSE;
} }
} }

7
src/engine/jobs/ActivateBaneJob.java

@ -16,6 +16,7 @@ import engine.job.AbstractScheduleJob;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.City; import engine.objects.City;
import engine.workthreads.ZergMechanicThread;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
public class ActivateBaneJob extends AbstractScheduleJob { public class ActivateBaneJob extends AbstractScheduleJob {
@ -67,6 +68,12 @@ public class ActivateBaneJob extends AbstractScheduleJob {
msg.setChannel(ChatChannelType.SYSTEM.getChannelID()); msg.setChannel(ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(msg); DispatchMessage.dispatchMsgToAll(msg);
if(city.getBane() != null) {
Thread zergMechanicThread = new Thread(new ZergMechanicThread(city.getBane(), null));
zergMechanicThread.setName(city.getName() + "Bane");
zergMechanicThread.start();
}
} }
@Override @Override

133
src/engine/objects/Mine.java

@ -15,6 +15,7 @@ import engine.gameManager.*;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.workthreads.ZergMechanicThread;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -55,7 +56,7 @@ public class Mine extends AbstractGameObject {
public final HashSet<Integer> _playerMemory = new HashSet<>(); public final HashSet<Integer> _playerMemory = new HashSet<>();
public final HashMap<Integer,Long> _recentMemory = new HashMap<>(); public final HashMap<Integer,Long> _recentMemory = new HashMap<>();
HashMap<Guild,ArrayList<Integer>> dividedPlayers; public HashMap<Guild,ArrayList<Integer>> dividedPlayers;
public boolean hasProduced = false; public boolean hasProduced = false;
@ -509,6 +510,10 @@ public class Mine extends AbstractGameObject {
Building building = BuildingManager.getBuildingFromCache(this.buildingID); Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive) if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false); building.isDeranking.compareAndSet(true, false);
Thread zergMechanicThread = new Thread(new ZergMechanicThread(null, this));
zergMechanicThread.setName(this.zoneName + "Mine");
zergMechanicThread.start();
} }
public boolean validForMine(Resource r) { public boolean validForMine(Resource r) {
@ -688,84 +693,11 @@ public class Mine extends AbstractGameObject {
amount = amount / value; amount = amount / value;
return (int) amount; return (int) amount;
} }
public void onEnterZerg() { public Boolean onExit(HashSet<AbstractWorldObject> currentPlayers){
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
// Gather current list of players within the zone bounds
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject playerObject : currentPlayers) {
if (playerObject == null)
continue;
player = (PlayerCharacter) playerObject;
// Player is already in our memory
if (this._recentMemory.containsKey(player.getObjectUUID()))
this._recentMemory.remove(player.getObjectUUID());
if (this._playerMemory.contains(player.getObjectUUID()))
continue;
// Add player to our city's memory
this._playerMemory.add(player.getObjectUUID());
// ***For debugging
// Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
}
boolean updated = false;
try {
//updated = onExitZerg(currentPlayers);
updated = onExit(currentPlayers);
} catch (Exception e) {
Logger.error(e.getMessage());
}
this.dividedPlayers = new HashMap<>();
for(Integer playerID : this._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation(); Guild entry;
if(this.dividedPlayers.containsKey(nation)){
this.dividedPlayers.get(nation).add(playerID);
}else{
ArrayList<Integer> newEntry = new ArrayList<>();
newEntry.add(playerID);
this.dividedPlayers.put(nation,newEntry);
}
}
//if(updated == true && this.dividedPlayers.size() > 1){
for(Integer playerID : this._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
if(this.dividedPlayers.containsKey(player.getGuild().getNation())){
int count = this.dividedPlayers.get(player.getGuild().getNation()).size();
switch(this.capSize){
case 5:
player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
break;
case 10:
player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
break;
case 20:
player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
break;
}
player.mineAppliedID = this.getObjectUUID();
//ChatManager.chatSystemInfo(player,"ZergBuff: " + player.ZergMultiplier);
} else{
player.ZergMultiplier = 1.0f; //something went wrong reset to default until next cycle
//ChatManager.chatSystemInfo(player,"There Was a Problem");
}
}
//}
}
private Boolean onExit(HashSet<AbstractWorldObject> currentPlayers){
ArrayList<Integer> purge = new ArrayList<>(); ArrayList<Integer> purge = new ArrayList<>();
for(int id : this._playerMemory){ for(int id : this._playerMemory){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(id); PlayerCharacter player = PlayerCharacter.getPlayerCharacter(id);
if(currentPlayers.contains(player) == false){ if(!currentPlayers.contains(player)){
purge.add(id); purge.add(id);
player.ZergMultiplier = 1.0f; player.ZergMultiplier = 1.0f;
//ChatManager.chatSystemInfo(player,"Left Mine, Multiplier: " + player.ZergMultiplier); //ChatManager.chatSystemInfo(player,"Left Mine, Multiplier: " + player.ZergMultiplier);
@ -775,7 +707,7 @@ public class Mine extends AbstractGameObject {
if(purge.size() > 0) { if(purge.size() > 0) {
//this._playerMemory.removeAll(purge); //this._playerMemory.removeAll(purge);
for(int id : purge){ for(int id : purge){
if(this._recentMemory.containsKey(id) == false) { if(!this._recentMemory.containsKey(id)) {
this._recentMemory.put(id, System.currentTimeMillis() + 60000); this._recentMemory.put(id, System.currentTimeMillis() + 60000);
} else if(this._recentMemory.get(id) > System.currentTimeMillis()){ } else if(this._recentMemory.get(id) > System.currentTimeMillis()){
this._playerMemory.remove(id); this._playerMemory.remove(id);
@ -785,51 +717,4 @@ public class Mine extends AbstractGameObject {
} }
return true; return true;
} }
private Boolean onExitZerg(HashSet<AbstractWorldObject> currentPlayers) {
PlayerCharacter player;
int playerUUID = 0;
HashSet<Integer> toRemove = new HashSet<>();
Iterator<Integer> iter = _playerMemory.iterator();
while (iter.hasNext()) {
playerUUID = iter.next();
player = PlayerCharacter.getFromCache(playerUUID);
if (currentPlayers.contains(player))
continue;
toRemove.add(playerUUID);
if(this._recentMemory.containsKey(playerUUID) == false) {
this._recentMemory.put(playerUUID, System.currentTimeMillis());
PlayerCharacter.getPlayerCharacter(playerUUID).mineAppliedID = 0;
PlayerCharacter.getPlayerCharacter(playerUUID).ZergMultiplier = 1.0f;
}
//player.ZergMultiplier = 1.0f; // reset damage modifier to 1.0
}
// Remove players from mine memory
//_playerMemory.removeAll(toRemove);
HashSet<Integer> purge = new HashSet<>();
for(Integer id : _recentMemory.keySet()){
if(System.currentTimeMillis() > _recentMemory.get(playerUUID) + 60000){
purge.add(id);
}
}
for(Integer id : purge){
this._recentMemory.remove(id);
this._playerMemory.remove(id);
PlayerCharacter.getPlayerCharacter(playerUUID).mineAppliedID = 0;
PlayerCharacter.getPlayerCharacter(playerUUID).ZergMultiplier = 1.0f;
}
if(toRemove.isEmpty()){
return false;
}else{
return true;
}
}
} }

145
src/engine/workthreads/ZergMechanicThread.java

@ -0,0 +1,145 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.workthreads;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.net.DispatchMessage;
import engine.net.MessageDispatcher;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
public class ZergMechanicThread implements Runnable {
public Bane bane = null;
public Mine mine = null;
public boolean isMine = false;
public ZergMechanicThread(Bane b, Mine m) {
if(b != null){
this.isMine = false;
}
if(m != null){
this.isMine = true;
}
}
@Override
public void run() {
if(mine != null)
while(mine.isActive)
RunMineMechanic();
if(bane != null)
while(bane.getSiegePhase().equals(Enum.SiegePhase.WAR))
RunBaneMechanic();
}
public void RunMineMechanic(){
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
// Gather current list of players within the zone bounds
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject playerObject : currentPlayers) {
if (playerObject == null)
continue;
player = (PlayerCharacter) playerObject;
if (mine._recentMemory.containsKey(player.getObjectUUID()))
mine._recentMemory.remove(player.getObjectUUID());
if (mine._playerMemory.contains(player.getObjectUUID()))
continue;
mine._playerMemory.add(player.getObjectUUID());
}
boolean updated = false;
try {
mine.onExit(currentPlayers);
} catch (Exception e) {
Logger.error(e.getMessage());
}
mine.dividedPlayers = new HashMap<>();
for(Integer playerID : mine._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation(); Guild entry;
if(mine.dividedPlayers.containsKey(nation)){
mine.dividedPlayers.get(nation).add(playerID);
}else{
ArrayList<Integer> newEntry = new ArrayList<>();
newEntry.add(playerID);
mine.dividedPlayers.put(nation,newEntry);
}
}
for(Integer playerID : mine._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
if(mine.dividedPlayers.containsKey(player.getGuild().getNation())){
int count = mine.dividedPlayers.get(player.getGuild().getNation()).size();
switch(mine.capSize){
case 5:
player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
break;
case 10:
player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
break;
case 20:
player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
break;
}
player.mineAppliedID = mine.getObjectUUID();
} else{
player.ZergMultiplier = 1.0f;
}
}
}
public void RunBaneMechanic(){
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
Guild attacker = bane.getStone().getGuild().getNation();
Guild defender = bane.getCity().getGuild().getNation();
int attackers = 0;
int defenders = 0;
for(AbstractWorldObject awo : currentPlayers){
PlayerCharacter pc = (PlayerCharacter) awo;
if(pc.getGuild().getNation().equals(attacker) == false && pc.getGuild().getNation().equals(defender) == false)
pc.teleport(pc.bindLoc);
if(pc.getGuild().getNation().equals(attacker))
attackers++;
if(pc.getGuild().getNation().equals(defender))
defenders++;
}
}
}
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