@ -304,7 +304,6 @@ public class HealthEffectModifier extends AbstractEffectModifier {
// calculate resists in if any
if (resists != null) {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
damage = Resists.handleFortitude((AbstractCharacter) awo, damageType, damage * -1);
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
}else
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;