@ -4240,8 +4240,8 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4240,8 +4240,8 @@ public class PlayerCharacter extends AbstractCharacter {
}
//calculate speed
if(weaponBase!=null)
speed=weaponBase.getSpeed();
if(weapon!=null)
speed=weapon.getModifiedSpeed();
else
speed=20f;//unarmed attack speed
@ -4265,17 +4265,6 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4265,17 +4265,6 @@ public class PlayerCharacter extends AbstractCharacter {