@ -690,6 +690,9 @@ public class Mob extends AbstractIntelligenceAgent {
if (guardCaptain.equipmentSetID != 0)
mob.equipmentSetID = guardCaptain.equipmentSetID;
mob.enemy = guardCaptain.enemy;
mob.notEnemy = guardCaptain.notEnemy;
mob.runAfterLoad();
mob.despawned = true;
mob.despawn();