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@ -675,11 +675,13 @@ public class Mine extends AbstractGameObject { |
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oldBuildings.put(building.getObjectUUID(),building.meshUUID); |
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oldBuildings.put(building.getObjectUUID(),building.meshUUID); |
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building.setMeshUUID(407650); |
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building.setMeshUUID(407650); |
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building.setMeshScale(new Vector3f(0,0,0)); |
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building.setMeshScale(new Vector3f(0,0,0)); |
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InterestManager.setObjectDirty(building); |
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} |
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} |
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//update tower to become stronghold mesh
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//update tower to become stronghold mesh
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tower.setMeshUUID(5001500); |
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tower.setMeshUUID(5001500); |
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tower.setMeshScale(new Vector3f(1,1,1)); |
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tower.setMeshScale(new Vector3f(1,1,1)); |
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InterestManager.setObjectDirty(tower); |
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//create elite mobs
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//create elite mobs
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for(int i = 0; i < 15; i++){ |
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for(int i = 0; i < 15; i++){ |
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