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bane mechanic for zerg measures

lakebane-master
FatBoy-DOTC 10 months ago
parent
commit
97fcbd8608
  1. 3
      src/engine/gameManager/ZergManager.java
  2. 6
      src/engine/objects/Bane.java
  3. 3
      src/engine/objects/City.java

3
src/engine/gameManager/ZergManager.java

@ -165,8 +165,7 @@ public class ZergManager {
return multiplier; return multiplier;
} }
public static int getBaneCapSize(Bane bane){ public static int getBaneCapSize(Guild defender){
Guild defender = bane.getCity().getGuild();
int treesInNation = defender.getNation().getSubGuildList().size() + 1; int treesInNation = defender.getNation().getSubGuildList().size() + 1;
int capSize; int capSize;
switch(treesInNation){ switch(treesInNation){

6
src/engine/objects/Bane.java

@ -106,7 +106,7 @@ public final class Bane {
if (this.liveDate == null) if (this.liveDate == null)
setDefaultTime(); setDefaultTime();
this.capSize = ZergManager.getBaneCapSize(this); this.capSize = ZergManager.getBaneCapSize(this.getCity().getGuild());
} }
public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) { public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
@ -267,7 +267,7 @@ public final class Bane {
BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING); BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING);
DataWarehouse.pushToWarehouse(baneRecord); DataWarehouse.pushToWarehouse(baneRecord);
bane.capSize = ZergManager.getBaneCapSize(bane); bane.capSize = ZergManager.getBaneCapSize(bane.getCity().getGuild());
return true; return true;
} }
@ -343,7 +343,7 @@ public final class Bane {
} }
newBane = DbManager.BaneQueries.LOAD_BANE(city.getObjectUUID()); newBane = DbManager.BaneQueries.LOAD_BANE(city.getObjectUUID());
newBane.capSize = ZergManager.getBaneCapSize(newBane); newBane.capSize = ZergManager.getBaneCapSize(newBane.getCity().getGuild());
return newBane; return newBane;
} }

3
src/engine/objects/City.java

@ -322,7 +322,8 @@ public class City extends AbstractWorldObject {
writer.putFloat(city.location.y); writer.putFloat(city.location.y);
writer.putFloat(city.location.z); writer.putFloat(city.location.z);
writer.putInt(city.siegesWithstood); //writer.putInt(city.siegesWithstood);
writer.putInt(ZergManager.getBaneCapSize(city.getGuild()));
writer.put((byte) 1); writer.put((byte) 1);
writer.put((byte) 0); writer.put((byte) 0);

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