@ -26,7 +26,6 @@ import engine.net.Dispatch;
@@ -26,7 +26,6 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage ;
import engine.net.client.msg.PetMsg ;
import engine.net.client.msg.PlaceAssetMsg ;
import engine.powers.EffectsBase ;
import engine.powers.MobPowerEntry ;
import engine.server.MBServerStatics ;
import org.joda.time.DateTime ;
@ -638,57 +637,43 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -638,57 +637,43 @@ public class Mob extends AbstractIntelligenceAgent {
mob . upgradeDateTime = upgradeDateTime ;
}
public static synchronized Mob createGuardMob ( Mob guardCaptain , Guild guild , Zone parent , Vector3fImmutable loc , short level , String pirate Name) {
public static synchronized Mob createGuardMinion ( Mob guardCaptain , short level , String minion Name) {
MobBase minionMobBase ;
Mob mob ;
int maxSlots ;
switch ( guardCaptain . getRank ( ) ) {
case 3 :
maxSlots = 2 ;
break ;
case 4 :
case 5 :
maxSlots = 3 ;
break ;
case 6 :
maxSlots = 4 ;
break ;
case 7 :
maxSlots = 5 ;
break ;
case 1 :
case 2 :
default :
maxSlots = 1 ;
Mob minionMobile ;
}
int maxSlots = NPCManager . getMaxMinions ( guardCaptain ) ;
if ( guardCaptain . siegeMinionMap . size ( ) = = maxSlots )
return null ;
minionMobBase = guardCaptain . mobBase ;
if ( minionMobBase = = null )
return null ;
mob = new Mob ( minionMobBase , guild , parent , level , new Vector3fImmutable ( 1 , 1 , 1 ) , 0 , true ) ;
mob . setLevel ( level ) ;
if ( guardCaptain . equipmentSetID ! = 0 )
mob . equipmentSetID = guardCaptain . equipmentSetID ;
mob . enemy = guardCaptain . enemy ;
mob . notEnemy = guardCaptain . notEnemy ;
mob . runAfterLoad ( ) ;
mob . despawned = true ;
mob . despawn ( ) ;
minionMobile = new Mob ( ) ;
minionMobile . level = level ;
minionMobile . loadID = guardCaptain . loadID ;
minionMobile . firstName = minionName ;
minionMobile . equipmentSetID = guardCaptain . equipmentSetID ;
minionMobile . runeSet = guardCaptain . runeSet ;
minionMobile . enemy = guardCaptain . enemy ;
minionMobile . notEnemy = guardCaptain . notEnemy ;
minionMobile . deathTime = System . currentTimeMillis ( ) ;
minionMobile . npcOwner = guardCaptain ;
minionMobile . spawnTime = ( int ) ( - 2 . 500 * guardCaptain . building . getRank ( ) + 22 . 5 ) * 60 ;
minionMobile . BehaviourType = Enum . MobBehaviourType . GuardMinion ;
minionMobile . guardedCity = guardCaptain . guardedCity ;
minionMobile . parentZoneUUID = guardCaptain . parentZoneUUID ;
MovementManager . translocate ( minionMobile , guardCaptain . bindLoc , guardCaptain . region ) ;
minionMobile . bindLoc = guardCaptain . bindLoc ;
minionMobile . runAfterLoad ( ) ;
minionMobile . despawned = true ;
minionMobile . despawn ( ) ;
//grab equipment and name from minionbase.
if ( guardCaptain . contract ! = null ) {
Enum . MinionType minionType = Enum . MinionType . ContractToMinionMap . get ( guardCaptain . contract . getContractID ( ) ) ;
if ( minionType ! = null ) {
String rank ;
@ -701,69 +686,15 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -701,69 +686,15 @@ public class Mob extends AbstractIntelligenceAgent {
else
rank = MBServerStatics . ELITE ;
mob . firstName = NPCManager . getPirateName ( mob . getMobBaseID ( ) ) ;
mob . lastName = rank + " " + minionType . getRace ( ) + " " + minionType . getName ( ) ;
}
minionMobile . lastName = rank + " " + minionType . getRace ( ) + " " + minionType . getName ( ) ;
}
mob . setObjectTypeMask ( MBServerStatics . MASK_MOB | mob . getTypeMasks ( ) ) ;
mob . isPlayerGuard = true ;
DbManager . addToCache ( mob ) ;
RuneBase guardRune = RuneBase . getRuneBase ( 252621 ) ;
for ( MobBaseEffects mbe : guardRune . getEffectsList ( ) ) {
DbManager . addToCache ( minionMobile ) ;
EffectsBase eb = PowersManager . getEffectByToken ( mbe . getToken ( ) ) ;
int slot = guardCaptain . siegeMinionMap . size ( ) + 1 ;
guardCaptain . siegeMinionMap . put ( minionMobile , slot ) ;
if ( eb = = null ) {
Logger . info ( "EffectsBase Null for Token " + mbe . getToken ( ) ) ;
continue ;
}
//check to upgrade effects if needed.
if ( mob . effects . containsKey ( Integer . toString ( eb . getUUID ( ) ) ) ) {
if ( mbe . getReqLvl ( ) > ( int ) mob . level ) {
continue ;
}
Effect eff = mob . effects . get ( Integer . toString ( eb . getUUID ( ) ) ) ;
if ( eff = = null )
continue ;
//Current effect is a higher rank, dont apply.
if ( eff . getTrains ( ) > mbe . getRank ( ) )
continue ;
//new effect is of a higher rank. remove old effect and apply new one.
eff . cancelJob ( ) ;
mob . addEffectNoTimer ( Integer . toString ( eb . getUUID ( ) ) , eb , mbe . getRank ( ) , true ) ;
} else {
if ( mbe . getReqLvl ( ) > ( int ) mob . level )
continue ;
mob . addEffectNoTimer ( Integer . toString ( eb . getUUID ( ) ) , eb , mbe . getRank ( ) , true ) ;
}
}
int slot = 0 ;
slot + = guardCaptain . siegeMinionMap . size ( ) + 1 ;
guardCaptain . siegeMinionMap . put ( mob , slot ) ;
mob . deathTime = System . currentTimeMillis ( ) ;
mob . npcOwner = guardCaptain ;
mob . spawnTime = ( int ) ( - 2 . 500 * guardCaptain . building . getRank ( ) + 22 . 5 ) * 60 ;
mob . BehaviourType = Enum . MobBehaviourType . GuardMinion ;
mob . guardedCity = guardCaptain . guardedCity ;
mob . parentZone = parent ;
parent . zoneMobSet . add ( mob ) ;
MovementManager . translocate ( mob , guardCaptain . bindLoc , guardCaptain . region ) ;
mob . bindLoc = guardCaptain . bindLoc ;
return mob ;
return minionMobile ;
}
public static synchronized Mob createSiegeMob ( NPC owner , int loadID , Guild guild , Zone parent , Vector3fImmutable loc , short level ) {