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@ -11,6 +11,7 @@ package engine.powers.poweractions; |
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import engine.Enum.GameObjectType; |
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import engine.Enum.GameObjectType; |
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import engine.Enum.ModType; |
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import engine.Enum.ModType; |
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import engine.Enum.SourceType; |
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import engine.Enum.SourceType; |
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import engine.InterestManagement.WorldGrid; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.ChatManager; |
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import engine.jobs.ChantJob; |
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import engine.jobs.ChantJob; |
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import engine.jobs.DeferredPowerJob; |
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import engine.jobs.DeferredPowerJob; |
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@ -22,6 +23,7 @@ import engine.objects.*; |
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import engine.powers.ActionsBase; |
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import engine.powers.ActionsBase; |
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import engine.powers.EffectsBase; |
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import engine.powers.EffectsBase; |
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import engine.powers.PowersBase; |
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import engine.powers.PowersBase; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.ResultSet; |
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@ -117,21 +119,12 @@ public class ApplyEffectPowerAction extends AbstractPowerAction { |
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awo.addEffect(stackType, duration, eff, effect, trains); |
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awo.addEffect(stackType, duration, eff, effect, trains); |
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} else |
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} else |
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awo.applyAllBonuses(); |
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awo.applyAllBonuses(); |
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// //TODO if chant, start cycle
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// if (pb.isChant() && source.equals(awo)) {
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// ChantJob cj = new ChantJob(source, awo, stackType, trains, ab, pb, effect, eff);
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// source.setLastChant((int)(pb.getChantDuration()-2) * 1000, cj);
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// eff.setChant(true);
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// }
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if (this.effectID.equals("TAUNT")) { |
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if (this.effectID.equals("TAUNT")) { |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) { |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) { |
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//((Mob) awo).setCombatTarget(source); LOL DUMB
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ChatSystemMsg msg = ChatManager.CombatInfo(source, awo); |
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ChatSystemMsg msg = ChatManager.CombatInfo(source, awo); |
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DispatchMessage.sendToAllInRange(source, msg); |
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DispatchMessage.sendToAllInRange(source, msg); |
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//((Mob)awo).refresh(); why the fuck? causes a blink effect and players to lose target of the mob
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} |
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} |
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} |
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} |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) { |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) { |
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@ -141,7 +134,21 @@ public class ApplyEffectPowerAction extends AbstractPowerAction { |
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} |
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} |
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this.effect.startEffect(source, awo, trains, eff); |
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this.effect.startEffect(source, awo, trains, eff); |
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} |
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} |
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//apply effects to mobs within range for chants
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if(pb.isChant){ |
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for(AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc,pb.range, MBServerStatics.MASK_MOB)){ |
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Mob mob = (Mob)ago; |
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if(mob.playerAgroMap.containsKey(source.getObjectUUID())) |
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mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue); |
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} |
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}else { |
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) { |
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Mob mob = (Mob) awo; |
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if (mob.playerAgroMap.containsKey(source.getObjectUUID())) |
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mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue); |
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} |
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} |
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} |
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} |
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protected void _applyEffectForItem(Item item, int trains) { |
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protected void _applyEffectForItem(Item item, int trains) { |
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