@ -4814,22 +4814,25 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4814,22 +4814,25 @@ public class PlayerCharacter extends AbstractCharacter {
this . safeZone = this . isInSafeZone ( ) ;
if ( this . isBoxed & & this . containsEffect ( 1672601862 ) = = false )
if ( this . isBoxed & & this . containsEffect ( 1672601862 ) = = false ) {
this . isBoxed = false ;
for ( PlayerCharacter pc : SessionManager . getAllActivePlayers ( ) ) {
if ( pc . isActive ( ) = = false )
continue ;
if ( pc . isEnteredWorld ( ) = = false )
continue ;
if ( this . getClientConnection ( ) . machineID . equals ( pc . getClientConnection ( ) . machineID ) ) {
//add deatshroud effect
if ( pc . isBoxed = = true )
continue ;
this . isBoxed = true ;
return ;
}
}
if ( this . isBoxed )
}
if ( this . isBoxed & & this . containsEffect ( 1672601862 ) = = false )
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 1672601862 , 40 , false ) ;
} catch ( Exception e ) {